Merge branch 'develop' into reversi
This commit is contained in:
commit
1b5ad63672
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@ -23,6 +23,7 @@
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- Feat: 音声・映像プレイヤーを追加
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- Feat: 絵文字の詳細ダイアログを追加
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- Feat: 枠線をつけるMFM`$[border.width=1,style=solid,color=fff,radius=0 ...]`を追加
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- デフォルトで枠線からはみ出る部分が隠されるようにしました。初期と同じ挙動にするには`$[border.noclip`が必要です
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- Enhance: ハッシュタグ入力時に、本文の末尾の行に何も書かれていない場合は新たにスペースを追加しないように
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- Enhance: チャンネルノートのピン留めをノートのメニューからできるように
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- Enhance: 管理者の場合はAPI tokenの発行画面で管理機能に関する権限を付与できるように
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@ -30,6 +31,7 @@
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- 配列の範囲外・非整数のインデックスへの代入が完全禁止になるので注意
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- Enhance: 絵文字ピッカー・オートコンプリートで、完全一致した絵文字を優先的に表示するように
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- Enhance: Playの説明欄にMFMを使えるように
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- Enhance: チャンネルノートの場合は詳細ページからその前後のノートを見れるように
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- Fix: ネイティブモードの絵文字がモノクロにならないように
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- Fix: v2023.12.0で追加された「モデレーターがユーザーのアイコンもしくはバナー画像を未設定状態にできる機能」が管理画面上で正しく表示されていない問題を修正
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- Fix: AiScriptの`readline`関数が不正な値を返すことがある問題のv2023.12.0時点での修正がPlay以外に適用されていないのを修正
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@ -46,6 +48,7 @@
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- Fix: `notes/create`で、`text`が空白文字のみで構成されているか`null`であって、かつ`text`だけであるリクエストに対するレスポンスが400になるように変更
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- Fix: `notes/create`で、`text`が空白文字のみで構成されていてかつリノート、ファイルまたは投票を含んでいるリクエストに対するレスポンスの`text`が`""`から`null`になるように変更
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- Fix: ipv4とipv6の両方が利用可能な環境でallowedPrivateNetworksが設定されていた場合プライベートipの検証ができていなかった問題を修正
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- Fix: properly handle cc followers
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## 2023.12.2
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@ -58,7 +58,7 @@ export class ApAudienceService {
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};
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}
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if (toGroups.followers.length > 0) {
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if (toGroups.followers.length > 0 || ccGroups.followers.length > 0) {
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return {
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visibility: 'followers',
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mentionedUsers,
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@ -63,8 +63,8 @@ export default class extends Endpoint<typeof meta, typeof paramDef> { // eslint-
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throw new ApiError(meta.errors.invalidSeed);
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}
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// シードが古すぎる(1時間以上前)のも弾く
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if (seedDate.getTime() < now.getTime() - 1000 * 60 * 60) {
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// シードが古すぎる(5時間以上前)のも弾く
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if (seedDate.getTime() < now.getTime() - 1000 * 60 * 60 * 5) {
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throw new ApiError(meta.errors.invalidSeed);
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}
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@ -266,7 +266,7 @@ export default function(props: MfmProps, context: SetupContext<MfmEvents>) {
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) b_style = 'solid';
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const width = parseFloat(token.props.args.width ?? '1');
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const radius = parseFloat(token.props.args.radius ?? '0');
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style = `border: ${width}px ${b_style} ${color}; border-radius: ${radius}px`;
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style = `border: ${width}px ${b_style} ${color}; border-radius: ${radius}px;${token.props.args.noclip ? '' : ' overflow: clip;'}`;
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break;
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}
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case 'ruby': {
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@ -496,7 +496,7 @@ const SWEETS_MONOS: FrontendMonoDefinition[] = [{
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}];
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const props = defineProps<{
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gameMode: 'normal' | 'square' | 'yen' | 'sweets';
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gameMode: 'normal' | 'square' | 'yen' | 'sweets' | 'space';
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mute: boolean;
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}>();
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@ -509,6 +509,7 @@ const monoDefinitions = computed(() => {
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props.gameMode === 'square' ? SQUARE_MONOS :
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props.gameMode === 'yen' ? YEN_MONOS :
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props.gameMode === 'sweets' ? SWEETS_MONOS :
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props.gameMode === 'space' ? NORAML_MONOS :
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[] as never;
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});
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@ -28,6 +28,7 @@ SPDX-License-Identifier: AGPL-3.0-only
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<option value="square">SQUARE</option>
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<option value="yen">YEN</option>
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<option value="sweets">SWEETS</option>
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<!--<option value="space">SPACE</option>-->
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</MkSelect>
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<MkButton primary gradate large rounded inline @click="start">{{ i18n.ts.start }}</MkButton>
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</div>
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@ -94,7 +95,7 @@ import MkSelect from '@/components/MkSelect.vue';
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import MkSwitch from '@/components/MkSwitch.vue';
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import { misskeyApiGet } from '@/scripts/misskey-api.js';
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const gameMode = ref<'normal' | 'square' | 'yen' | 'sweets'>('normal');
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const gameMode = ref<'normal' | 'square' | 'yen' | 'sweets' | 'space'>('normal');
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const gameStarted = ref(false);
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const mute = ref(false);
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const ranking = ref(null);
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@ -108,6 +109,7 @@ function getScoreUnit(gameMode: string) {
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gameMode === 'square' ? 'pt' :
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gameMode === 'yen' ? '円' :
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gameMode === 'sweets' ? 'kcal' :
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gameMode === 'space' ? 'pt' :
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'' as never;
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}
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@ -11,11 +11,14 @@ SPDX-License-Identifier: AGPL-3.0-only
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<Transition :name="defaultStore.state.animation ? 'fade' : ''" mode="out-in">
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<div v-if="note">
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<div v-if="showNext" class="_margin">
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<MkNotes class="" :pagination="nextPagination" :noGap="true" :disableAutoLoad="true"/>
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<MkNotes class="" :pagination="showNext === 'channel' ? nextChannelPagination : nextUserPagination" :noGap="true" :disableAutoLoad="true"/>
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</div>
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<div class="_margin">
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<MkButton v-if="!showNext" :class="$style.loadNext" @click="showNext = true"><i class="ti ti-chevron-up"></i></MkButton>
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<div v-if="!showNext" class="_buttons" :class="$style.loadNext">
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<MkButton v-if="note.channelId" rounded :class="$style.loadButton" @click="showNext = 'channel'"><i class="ti ti-chevron-up"></i> <i class="ti ti-device-tv"></i></MkButton>
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<MkButton rounded :class="$style.loadButton" @click="showNext = 'user'"><i class="ti ti-chevron-up"></i> <i class="ti ti-user"></i></MkButton>
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</div>
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<div class="_margin _gaps_s">
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<MkRemoteCaution v-if="note.user.host != null" :href="note.url ?? note.uri"/>
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<MkNoteDetailed :key="note.id" v-model:note="note" :class="$style.note"/>
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@ -28,11 +31,14 @@ SPDX-License-Identifier: AGPL-3.0-only
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</MkA>
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</div>
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</div>
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<MkButton v-if="!showPrev" :class="$style.loadPrev" @click="showPrev = true"><i class="ti ti-chevron-down"></i></MkButton>
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<div v-if="!showPrev" class="_buttons" :class="$style.loadPrev">
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<MkButton v-if="note.channelId" rounded :class="$style.loadButton" @click="showPrev = 'channel'"><i class="ti ti-chevron-down"></i> <i class="ti ti-device-tv"></i></MkButton>
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<MkButton rounded :class="$style.loadButton" @click="showPrev = 'user'"><i class="ti ti-chevron-down"></i> <i class="ti ti-user"></i></MkButton>
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</div>
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</div>
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<div v-if="showPrev" class="_margin">
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<MkNotes class="" :pagination="prevPagination" :noGap="true"/>
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<MkNotes class="" :pagination="showPrev === 'channel' ? prevChannelPagination : prevUserPagination" :noGap="true"/>
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</div>
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</div>
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<MkError v-else-if="error" @retry="fetchNote()"/>
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@ -46,6 +52,7 @@ SPDX-License-Identifier: AGPL-3.0-only
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<script lang="ts" setup>
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import { computed, watch, ref } from 'vue';
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import * as Misskey from 'misskey-js';
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import type { Paging } from '@/components/MkPagination.vue';
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import MkNoteDetailed from '@/components/MkNoteDetailed.vue';
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import MkNotes from '@/components/MkNotes.vue';
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import MkRemoteCaution from '@/components/MkRemoteCaution.vue';
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@ -63,27 +70,46 @@ const props = defineProps<{
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const note = ref<null | Misskey.entities.Note>();
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const clips = ref<Misskey.entities.Clip[]>();
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const showPrev = ref(false);
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const showNext = ref(false);
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const showPrev = ref<'user' | 'channel' | false>(false);
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const showNext = ref<'user' | 'channel' | false>(false);
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const error = ref();
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const prevPagination = {
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endpoint: 'users/notes' as const,
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const prevUserPagination: Paging = {
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endpoint: 'users/notes',
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limit: 10,
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params: computed(() => note.value ? ({
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userId: note.value.userId,
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untilId: note.value.id,
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}) : null),
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}) : undefined),
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};
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const nextPagination = {
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const nextUserPagination: Paging = {
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reversed: true,
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endpoint: 'users/notes' as const,
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endpoint: 'users/notes',
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limit: 10,
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params: computed(() => note.value ? ({
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userId: note.value.userId,
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sinceId: note.value.id,
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}) : null),
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}) : undefined),
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};
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const prevChannelPagination: Paging = {
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endpoint: 'channels/timeline',
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limit: 10,
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params: computed(() => note.value ? ({
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channelId: note.value.channelId,
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untilId: note.value.id,
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}) : undefined),
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};
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const nextChannelPagination: Paging = {
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reversed: true,
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endpoint: 'channels/timeline',
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limit: 10,
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params: computed(() => note.value ? ({
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channelId: note.value.channelId,
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sinceId: note.value.id,
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}) : undefined),
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};
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function fetchNote() {
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@ -139,9 +165,7 @@ definePageMetadata(computed(() => note.value ? {
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.loadNext,
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.loadPrev {
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min-width: 0;
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margin: 0 auto;
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border-radius: 999px;
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justify-content: center;
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}
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.loadNext {
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@ -152,6 +176,10 @@ definePageMetadata(computed(() => note.value ? {
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margin-top: var(--margin);
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}
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.loadButton {
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min-width: 0;
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}
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.note {
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border-radius: var(--radius);
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background: var(--panel);
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@ -31,7 +31,7 @@ type Log = {
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operation: 'surrender';
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};
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const NORMAL_BASE_SIZE = 30;
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const NORMAL_BASE_SIZE = 32;
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const NORAML_MONOS: Mono[] = [{
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id: '9377076d-c980-4d83-bdaf-175bc58275b7',
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level: 10,
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@ -114,7 +114,7 @@ const NORAML_MONOS: Mono[] = [{
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dropCandidate: true,
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}];
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const YEN_BASE_SIZE = 30;
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const YEN_BASE_SIZE = 32;
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const YEN_SATSU_BASE_SIZE = 70;
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const YEN_MONOS: Mono[] = [{
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id: '880f9bd9-802f-4135-a7e1-fd0e0331f726',
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@ -1003,7 +1003,7 @@ export class DropAndFusionGame extends EventEmitter<{
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private tickCallbackQueue: { frame: number; callback: () => void; }[] = [];
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private overflowCollider: Matter.Body;
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private isGameOver = false;
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private gameMode: 'normal' | 'yen' | 'square' | 'sweets';
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private gameMode: 'normal' | 'yen' | 'square' | 'sweets' | 'space';
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private rng: () => number;
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private logs: Log[] = [];
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@ -1031,6 +1031,7 @@ export class DropAndFusionGame extends EventEmitter<{
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case 'yen': return YEN_MONOS;
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case 'square': return SQUARE_MONOS;
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case 'sweets': return SWEETS_MONOS;
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case 'space': return NORAML_MONOS;
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}
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}
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@ -1071,13 +1072,15 @@ export class DropAndFusionGame extends EventEmitter<{
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this.getMonoRenderOptions = env.getMonoRenderOptions ?? null;
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this.rng = seedrandom(env.seed);
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// sweetsモードは重いため
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const physicsQualityFactor = this.gameMode === 'sweets' ? 4 : this.PHYSICS_QUALITY_FACTOR;
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this.engine = Matter.Engine.create({
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constraintIterations: 2 * this.PHYSICS_QUALITY_FACTOR,
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positionIterations: 6 * this.PHYSICS_QUALITY_FACTOR,
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velocityIterations: 4 * this.PHYSICS_QUALITY_FACTOR,
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constraintIterations: 2 * physicsQualityFactor,
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positionIterations: 6 * physicsQualityFactor,
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velocityIterations: 4 * physicsQualityFactor,
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gravity: {
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x: 0,
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y: 1,
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y: this.gameMode === 'space' ? 0.0125 : 1,
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},
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timing: {
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timeScale: 2,
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@ -1092,7 +1095,7 @@ export class DropAndFusionGame extends EventEmitter<{
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label: '_wall_',
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isStatic: true,
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friction: 0.7,
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slop: 1.0,
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slop: this.gameMode === 'space' ? 0.01 : 0.7,
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render: {
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strokeStyle: 'transparent',
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fillStyle: 'transparent',
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@ -1130,13 +1133,12 @@ export class DropAndFusionGame extends EventEmitter<{
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private createBody(mono: Mono, x: number, y: number) {
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const options: Matter.IBodyDefinition = {
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label: mono.id,
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//density: 0.0005,
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density: ((mono.sizeX + mono.sizeY) / 2) / 1000,
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restitution: 0.2,
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frictionAir: 0.01,
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friction: 0.7,
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frictionStatic: 5,
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slop: 1.0,
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density: this.gameMode === 'space' ? 0.01 : ((mono.sizeX * mono.sizeY) / 10000),
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restitution: this.gameMode === 'space' ? 0.5 : 0.2,
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frictionAir: this.gameMode === 'space' ? 0 : 0.01,
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friction: this.gameMode === 'space' ? 0.5 : 0.7,
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frictionStatic: this.gameMode === 'space' ? 0 : 5,
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slop: this.gameMode === 'space' ? 0.01 : 0.7,
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//mass: 0,
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render: this.getMonoRenderOptions ? this.getMonoRenderOptions(mono) : undefined,
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};
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@ -1327,6 +1329,15 @@ export class DropAndFusionGame extends EventEmitter<{
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operation: 'drop',
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x: inputX,
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});
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// add force
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if (this.gameMode === 'space') {
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Matter.Body.applyForce(body, body.position, {
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x: 0,
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y: (Math.PI * head.mono.sizeX * head.mono.sizeY) / 65536,
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});
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}
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Matter.Composite.add(this.engine.world, body);
|
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||||
this.fusionReadyBodyIds.push(body.id);
|
||||
|
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