now-playing: 再生情報の取得に失敗したときのエラーハンドリングを追加 #21

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usbharu merged 1 commits from now-playing into master 2024-03-19 10:35:26 +00:00
1 changed files with 3 additions and 1 deletions
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@ -48,7 +48,9 @@ func main() {
for { for {
playing, err := client.PlayerCurrentlyPlaying(ctx) playing, err := client.PlayerCurrentlyPlaying(ctx)
if err != nil { if err != nil {
log.Fatal(err) log.Println(err)
time.Sleep(10 * time.Minute)
continue
} }
if !playing.Playing { if !playing.Playing {