now-playing: 再生情報の取得に失敗したときのエラーハンドリングを追加
This commit is contained in:
parent
8f428a9440
commit
e3ca4958a2
|
@ -48,7 +48,9 @@ func main() {
|
|||
for {
|
||||
playing, err := client.PlayerCurrentlyPlaying(ctx)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
log.Println(err)
|
||||
time.Sleep(10 * time.Minute)
|
||||
continue
|
||||
}
|
||||
|
||||
if !playing.Playing {
|
||||
|
|
Loading…
Reference in New Issue