66 lines
1.5 KiB
TypeScript
66 lines
1.5 KiB
TypeScript
/*
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* SPDX-FileCopyrightText: syuilo and misskey-project
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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import { defineImageEffectorFx } from '../ImageEffector.js';
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import shader from './stripe.glsl';
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import { i18n } from '@/i18n.js';
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// Primarily used for watermark
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export const FX_stripe = defineImageEffectorFx({
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id: 'stripe',
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name: i18n.ts._imageEffector._fxs.stripe,
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shader,
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params: {
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angle: {
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label: i18n.ts._imageEffector._fxProps.angle,
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type: 'number',
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default: 0.5,
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min: -1.0,
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max: 1.0,
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step: 0.01,
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toViewValue: v => Math.round(v * 90) + '°',
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},
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frequency: {
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label: i18n.ts._watermarkEditor.stripeFrequency,
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type: 'number',
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default: 10.0,
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min: 1.0,
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max: 30.0,
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step: 0.1,
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},
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threshold: {
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label: i18n.ts._watermarkEditor.stripeWidth,
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type: 'number',
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default: 0.1,
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min: 0.0,
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max: 1.0,
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step: 0.01,
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toViewValue: v => Math.round(v * 100) + '%',
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},
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color: {
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label: i18n.ts._imageEffector._fxProps.color,
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type: 'color',
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default: [1, 1, 1],
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},
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opacity: {
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label: i18n.ts._imageEffector._fxProps.opacity,
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type: 'number',
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default: 0.5,
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min: 0.0,
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max: 1.0,
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step: 0.01,
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toViewValue: v => Math.round(v * 100) + '%',
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},
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},
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main: ({ gl, u, params }) => {
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gl.uniform1f(u.angle, params.angle / 2);
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gl.uniform1f(u.frequency, params.frequency * params.frequency);
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gl.uniform1f(u.phase, 0.0);
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gl.uniform1f(u.threshold, params.threshold);
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gl.uniform3f(u.color, params.color[0], params.color[1], params.color[2]);
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gl.uniform1f(u.opacity, params.opacity);
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},
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});
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