86 lines
2.1 KiB
TypeScript
86 lines
2.1 KiB
TypeScript
/*
|
|
* SPDX-FileCopyrightText: syuilo and misskey-project
|
|
* SPDX-License-Identifier: AGPL-3.0-only
|
|
*/
|
|
|
|
import seedrandom from 'seedrandom';
|
|
import { defineImageEffectorFx } from '../ImageEffector.js';
|
|
import shader from './blockNoise.glsl';
|
|
import { i18n } from '@/i18n.js';
|
|
|
|
export const FX_blockNoise = defineImageEffectorFx({
|
|
id: 'blockNoise',
|
|
name: i18n.ts._imageEffector._fxs.glitch + ': ' + i18n.ts._imageEffector._fxs.blockNoise,
|
|
shader,
|
|
params: {
|
|
amount: {
|
|
label: i18n.ts._imageEffector._fxProps.amount,
|
|
type: 'number',
|
|
default: 50,
|
|
min: 1,
|
|
max: 100,
|
|
step: 1,
|
|
},
|
|
strength: {
|
|
label: i18n.ts._imageEffector._fxProps.strength,
|
|
type: 'number',
|
|
default: 0.05,
|
|
min: -1,
|
|
max: 1,
|
|
step: 0.01,
|
|
toViewValue: v => Math.round(v * 100) + '%',
|
|
},
|
|
width: {
|
|
label: i18n.ts.width,
|
|
type: 'number',
|
|
default: 0.05,
|
|
min: 0.01,
|
|
max: 1,
|
|
step: 0.01,
|
|
toViewValue: v => Math.round(v * 100) + '%',
|
|
},
|
|
height: {
|
|
label: i18n.ts.height,
|
|
type: 'number',
|
|
default: 0.01,
|
|
min: 0.01,
|
|
max: 1,
|
|
step: 0.01,
|
|
toViewValue: v => Math.round(v * 100) + '%',
|
|
},
|
|
channelShift: {
|
|
label: i18n.ts._imageEffector._fxProps.glitchChannelShift,
|
|
type: 'number',
|
|
default: 0,
|
|
min: 0,
|
|
max: 10,
|
|
step: 0.01,
|
|
toViewValue: v => Math.round(v * 100) + '%',
|
|
},
|
|
seed: {
|
|
label: i18n.ts._imageEffector._fxProps.seed,
|
|
type: 'seed',
|
|
default: 100,
|
|
},
|
|
},
|
|
main: ({ gl, program, u, params }) => {
|
|
gl.uniform1i(u.amount, params.amount);
|
|
gl.uniform1f(u.channelShift, params.channelShift);
|
|
|
|
const margin = 0;
|
|
|
|
const rnd = seedrandom(params.seed.toString());
|
|
|
|
for (let i = 0; i < params.amount; i++) {
|
|
const o = gl.getUniformLocation(program, `u_shiftOrigins[${i.toString()}]`);
|
|
gl.uniform2f(o, (rnd() * (1 + (margin * 2))) - margin, (rnd() * (1 + (margin * 2))) - margin);
|
|
|
|
const s = gl.getUniformLocation(program, `u_shiftStrengths[${i.toString()}]`);
|
|
gl.uniform1f(s, (1 - (rnd() * 2)) * params.strength);
|
|
|
|
const sizes = gl.getUniformLocation(program, `u_shiftSizes[${i.toString()}]`);
|
|
gl.uniform2f(sizes, params.width, params.height);
|
|
}
|
|
},
|
|
});
|