This commit is contained in:
syuilo 2025-09-20 13:58:55 +09:00
parent 604a1d1c9f
commit ed02cf6677
6 changed files with 138 additions and 29 deletions

16
locales/index.d.ts vendored
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@ -12346,6 +12346,10 @@ export interface Locale extends ILocale {
* *
*/ */
"grayscale": string; "grayscale": string;
/**
*
*/
"blur": string;
/** /**
* 調 * 調
*/ */
@ -12391,9 +12395,9 @@ export interface Locale extends ILocale {
*/ */
"tearing": string; "tearing": string;
/** /**
* () *
*/ */
"fillSquare": string; "fill": string;
}; };
"_fxProps": { "_fxProps": {
/** /**
@ -12408,6 +12412,14 @@ export interface Locale extends ILocale {
* *
*/ */
"size": string; "size": string;
/**
*
*/
"radius": string;
/**
*
*/
"samples": string;
/** /**
* *
*/ */

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@ -3318,7 +3318,7 @@ _imageEffector:
checker: "チェッカー" checker: "チェッカー"
blockNoise: "ブロックノイズ" blockNoise: "ブロックノイズ"
tearing: "ティアリング" tearing: "ティアリング"
fillSquare: "塗りつぶし(四角)" fill: "塗りつぶし"
_fxProps: _fxProps:
angle: "角度" angle: "角度"

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@ -23,7 +23,7 @@ SPDX-License-Identifier: AGPL-3.0-only
<div :class="$style.previewContainer"> <div :class="$style.previewContainer">
<div class="_acrylic" :class="$style.previewTitle">{{ i18n.ts.preview }}</div> <div class="_acrylic" :class="$style.previewTitle">{{ i18n.ts.preview }}</div>
<div class="_acrylic" :class="$style.editControls"> <div class="_acrylic" :class="$style.editControls">
<button class="_button" :class="[$style.previewControlsButton, fillSquare ? $style.active : null]" @click="fillSquare = true"><i class="ti ti-pencil"></i></button> <button class="_button" :class="[$style.previewControlsButton, penMode != null ? $style.active : null]" @click="showPenMenu"><i class="ti ti-pencil"></i></button>
</div> </div>
<div class="_acrylic" :class="$style.previewControls"> <div class="_acrylic" :class="$style.previewControls">
<button class="_button" :class="[$style.previewControlsButton, !enabled ? $style.active : null]" @click="enabled = false">Before</button> <button class="_button" :class="[$style.previewControlsButton, !enabled ? $style.active : null]" @click="enabled = false">Before</button>
@ -216,10 +216,24 @@ watch(enabled, () => {
} }
}); });
const fillSquare = ref(false); const penMode = ref<'fill' | 'blur' | null>(null);
function showPenMenu(ev: MouseEvent) {
os.popupMenu([{
text: i18n.ts._imageEffector._fxs.fill,
action: () => {
penMode.value = 'fill';
},
}, {
text: i18n.ts._imageEffector._fxs.blur,
action: () => {
penMode.value = 'blur';
},
}], ev.currentTarget ?? ev.target);
}
function onImagePointerdown(ev: PointerEvent) { function onImagePointerdown(ev: PointerEvent) {
if (canvasEl.value == null || imageBitmap == null || !fillSquare.value) return; if (canvasEl.value == null || imageBitmap == null || penMode.value == null) return;
const AW = canvasEl.value.clientWidth; const AW = canvasEl.value.clientWidth;
const AH = canvasEl.value.clientHeight; const AH = canvasEl.value.clientHeight;
@ -250,19 +264,34 @@ function onImagePointerdown(ev: PointerEvent) {
} }
const id = genId(); const id = genId();
layers.push({ if (penMode.value === 'fill') {
id, layers.push({
fxId: 'fillSquare', id,
params: { fxId: 'fill',
offsetX: 0, params: {
offsetY: 0, offsetX: 0,
scaleX: 0.1, offsetY: 0,
scaleY: 0.1, scaleX: 0.1,
angle: 0, scaleY: 0.1,
opacity: 1, angle: 0,
color: [1, 1, 1], opacity: 1,
}, color: [1, 1, 1],
}); },
});
} else if (penMode.value === 'blur') {
layers.push({
id,
fxId: 'blur',
params: {
offsetX: 0,
offsetY: 0,
scaleX: 0.1,
scaleY: 0.1,
angle: 0,
radius: 3,
},
});
}
_move(ev.offsetX, ev.offsetY); _move(ev.offsetX, ev.offsetY);
@ -302,7 +331,7 @@ function onImagePointerdown(ev: PointerEvent) {
canvasEl.value?.removeEventListener('pointercancel', up); canvasEl.value?.removeEventListener('pointercancel', up);
canvasEl.value?.releasePointerCapture(ev.pointerId); canvasEl.value?.releasePointerCapture(ev.pointerId);
fillSquare.value = false; penMode.value = null;
} }
canvasEl.value.addEventListener('pointermove', move); canvasEl.value.addEventListener('pointermove', move);

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@ -3,7 +3,6 @@
* SPDX-License-Identifier: AGPL-3.0-only * SPDX-License-Identifier: AGPL-3.0-only
*/ */
import { FX_blur } from './fxs/blur.js';
import { FX_checker } from './fxs/checker.js'; import { FX_checker } from './fxs/checker.js';
import { FX_chromaticAberration } from './fxs/chromaticAberration.js'; import { FX_chromaticAberration } from './fxs/chromaticAberration.js';
import { FX_colorAdjust } from './fxs/colorAdjust.js'; import { FX_colorAdjust } from './fxs/colorAdjust.js';
@ -19,14 +18,14 @@ import { FX_stripe } from './fxs/stripe.js';
import { FX_threshold } from './fxs/threshold.js'; import { FX_threshold } from './fxs/threshold.js';
import { FX_zoomLines } from './fxs/zoomLines.js'; import { FX_zoomLines } from './fxs/zoomLines.js';
import { FX_blockNoise } from './fxs/blockNoise.js'; import { FX_blockNoise } from './fxs/blockNoise.js';
import { FX_fillSquare } from './fxs/fillSquare.js'; import { FX_fill } from './fxs/fill.js';
import { FX_blur } from './fxs/blur.js';
import type { ImageEffectorFx } from './ImageEffector.js'; import type { ImageEffectorFx } from './ImageEffector.js';
export const FXS = [ export const FXS = [
FX_mirror, FX_mirror,
FX_invert, FX_invert,
FX_grayscale, FX_grayscale,
FX_blur,
FX_colorAdjust, FX_colorAdjust,
FX_colorClamp, FX_colorClamp,
FX_colorClampAdvanced, FX_colorClampAdvanced,
@ -39,5 +38,6 @@ export const FXS = [
FX_chromaticAberration, FX_chromaticAberration,
FX_tearing, FX_tearing,
FX_blockNoise, FX_blockNoise,
FX_fillSquare, FX_fill,
FX_blur,
] as const satisfies ImageEffectorFx<string, any>[]; ] as const satisfies ImageEffectorFx<string, any>[];

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@ -9,14 +9,34 @@ import { i18n } from '@/i18n.js';
const shader = `#version 300 es const shader = `#version 300 es
precision mediump float; precision mediump float;
const float PI = 3.141592653589793;
const float TWO_PI = 6.283185307179586;
const float HALF_PI = 1.5707963267948966;
in vec2 in_uv; in vec2 in_uv;
uniform sampler2D in_texture; uniform sampler2D in_texture;
uniform vec2 in_resolution; uniform vec2 in_resolution;
uniform vec2 u_offset;
uniform vec2 u_scale;
uniform float u_angle;
uniform float u_radius; uniform float u_radius;
uniform int u_samples; uniform int u_samples;
out vec4 out_color; out vec4 out_color;
void main() { void main() {
float angle = -(u_angle * PI);
vec2 centeredUv = in_uv - vec2(0.5, 0.5) - u_offset;
vec2 rotatedUV = vec2(
centeredUv.x * cos(angle) - centeredUv.y * sin(angle),
centeredUv.x * sin(angle) + centeredUv.y * cos(angle)
) + u_offset;
bool isInside = rotatedUV.x > u_offset.x - u_scale.x && rotatedUV.x < u_offset.x + u_scale.x && rotatedUV.y > u_offset.y - u_scale.y && rotatedUV.y < u_offset.y + u_scale.y;
if (!isInside) {
out_color = texture(in_texture, in_uv);
return;
}
vec4 result = vec4(0.0); vec4 result = vec4(0.0);
float totalSamples = 0.0; float totalSamples = 0.0;
@ -57,18 +77,66 @@ export const FX_blur = defineImageEffectorFx({
id: 'blur', id: 'blur',
name: i18n.ts._imageEffector._fxs.blur, name: i18n.ts._imageEffector._fxs.blur,
shader, shader,
uniforms: ['radius', 'samples'] as const, uniforms: ['offset', 'scale', 'angle', 'radius', 'samples'] as const,
params: { params: {
offsetX: {
label: i18n.ts._imageEffector._fxProps.offset + ' X',
type: 'number',
default: 0.0,
min: -1.0,
max: 1.0,
step: 0.01,
toViewValue: v => Math.round(v * 100) + '%',
},
offsetY: {
label: i18n.ts._imageEffector._fxProps.offset + ' Y',
type: 'number',
default: 0.0,
min: -1.0,
max: 1.0,
step: 0.01,
toViewValue: v => Math.round(v * 100) + '%',
},
scaleX: {
label: i18n.ts._imageEffector._fxProps.scale + ' X',
type: 'number',
default: 0.5,
min: 0.0,
max: 1.0,
step: 0.01,
toViewValue: v => Math.round(v * 100) + '%',
},
scaleY: {
label: i18n.ts._imageEffector._fxProps.scale + ' Y',
type: 'number',
default: 0.5,
min: 0.0,
max: 1.0,
step: 0.01,
toViewValue: v => Math.round(v * 100) + '%',
},
angle: {
label: i18n.ts._imageEffector._fxProps.angle,
type: 'number',
default: 0,
min: -1.0,
max: 1.0,
step: 0.01,
toViewValue: v => Math.round(v * 90) + '°',
},
radius: { radius: {
label: i18n.ts._imageEffector._fxProps.strength, label: i18n.ts._imageEffector._fxProps.strength,
type: 'number', type: 'number',
default: 3.0, default: 3.0,
min: 0.0, min: 0.0,
max: 20.0, max: 10.0,
step: 0.5, step: 0.5,
}, },
}, },
main: ({ gl, u, params }) => { main: ({ gl, u, params }) => {
gl.uniform2f(u.offset, params.offsetX / 2, params.offsetY / 2);
gl.uniform2f(u.scale, params.scaleX / 2, params.scaleY / 2);
gl.uniform1f(u.angle, params.angle / 2);
gl.uniform1f(u.radius, params.radius); gl.uniform1f(u.radius, params.radius);
gl.uniform1i(u.samples, 256); gl.uniform1i(u.samples, 256);
}, },

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@ -46,9 +46,9 @@ void main() {
} }
`; `;
export const FX_fillSquare = defineImageEffectorFx({ export const FX_fill = defineImageEffectorFx({
id: 'fillSquare', id: 'fill',
name: i18n.ts._imageEffector._fxs.fillSquare, name: i18n.ts._imageEffector._fxs.fill,
shader, shader,
uniforms: ['offset', 'scale', 'angle', 'color', 'opacity'] as const, uniforms: ['offset', 'scale', 'angle', 'color', 'opacity'] as const,
params: { params: {