refactor: avoid temporary previous tapping declarations
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@ -149,13 +149,7 @@ let sOneRound = false;
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function tick() {
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function tick() {
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const now = props.now();
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const now = props.now();
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now.setMinutes(now.getMinutes() + now.getTimezoneOffset() + props.offset);
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now.setMinutes(now.getMinutes() + now.getTimezoneOffset() + props.offset);
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const previousS = s;
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if (s === (s = now.getSeconds()) && m === (m = now.getMinutes()) && h === (h = now.getHours())) {
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const previousM = m;
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const previousH = h;
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s = now.getSeconds();
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m = now.getMinutes();
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h = now.getHours();
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if (previousS === s && previousM === m && previousH === h) {
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return;
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return;
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}
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}
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hAngle = Math.PI * (h % (props.twentyfour ? 24 : 12) + (m + s / 60) / 60) / (props.twentyfour ? 12 : 6);
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hAngle = Math.PI * (h % (props.twentyfour ? 24 : 12) + (m + s / 60) / 60) / (props.twentyfour ? 12 : 6);
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