This commit is contained in:
mattyatea 2024-01-08 05:52:35 +09:00
parent 56066ae836
commit cb3983b741
2 changed files with 227 additions and 204 deletions

View File

@ -4,7 +4,7 @@ SPDX-License-Identifier: AGPL-3.0-only
-->
<template>
<button
<button
v-if="!link"
ref="el" class="_button"
:class="[
@ -29,13 +29,13 @@ SPDX-License-Identifier: AGPL-3.0-only
:value="value"
@click="emit('click', $event)"
@mousedown="onMousedown"
>
>
<div ref="ripples" :class="$style.ripples" :data-children-class="$style.ripple"></div>
<div :class="$style.content">
<slot></slot>
</div>
</button>
<MkA
</button>
<MkA
v-else class="_button"
:class="[
$style.root,
@ -56,17 +56,17 @@ SPDX-License-Identifier: AGPL-3.0-only
]"
:to="to"
@mousedown="onMousedown"
>
>
<div ref="ripples" :class="$style.ripples" :data-children-class="$style.ripple"></div>
<div :class="$style.content">
<slot></slot>
</div>
</MkA>
</MkA>
</template>
<script lang="ts" setup>
import { nextTick, onMounted, shallowRef, computed, ref, watch } from 'vue';
import {defaultStore} from "@/store.js";
import { defaultStore } from '@/store.js';
const props = defineProps<{
type?: 'button' | 'submit' | 'reset';
@ -99,29 +99,29 @@ if (darkMode.value && gamingMode.value && props.primary || darkMode.value && gam
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
gaming.value = 'light';
}else{
} else {
gaming.value = '';
}
watch(darkMode, () => {
if (darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value && props.primary|| darkMode.value && gamingMode.value && props.gradate) {
} else if (!darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate) {
gaming.value = 'light';
}else{
} else {
gaming.value = '';
}
})
});
watch(gamingMode, () => {
if (darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
gaming.value = 'dark';
} else if (!darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
gaming.value = 'light';
}else{
} else {
gaming.value = '';
}
})
});
const emit = defineEmits<{
(ev: 'click', payload: MouseEvent): void;
}>();
@ -257,6 +257,9 @@ function onMousedown(evt: MouseEvent): void {
-moz-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite ;
animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite ;
}
&:hover{
background: var(--accent);
}
}
&.gamingDark {

View File

@ -4,7 +4,7 @@ SPDX-License-Identifier: AGPL-3.0-only
-->
<template>
<div :class="$style.root">
<div :class="$style.root">
<div :class="$style.top">
<div :class="$style.banner" :style="{ backgroundImage: `url(${ bannerUrl })` }"></div>
<button class="_button" :class="$style.instance" @click="openInstanceMenu">
@ -12,55 +12,74 @@ SPDX-License-Identifier: AGPL-3.0-only
</button>
</div>
<div :class="$style.middle">
<MkA :class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
:activeClass="$style.active" to="/" exact>
<MkA
:class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
:activeClass="$style.active" to="/" exact
>
<i :class="$style.itemIcon" class="ti ti-home ti-fw"></i><span :class="$style.itemText">{{
i18n.ts.timeline
}}</span>
</MkA>
<template v-for="item in menu">
<div v-if="item === '-'" :class="$style.divider"></div>
<component :is="navbarItemDef[item].to ? 'MkA' : 'button'"
<component
:is="navbarItemDef[item].to ? 'MkA' : 'button'"
v-else-if="navbarItemDef[item] && (navbarItemDef[item].show !== false)" class="_button"
:class="[$style.item, { [$style.active]: gaming === '' && navbarItemDef[item].active, [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
:activeClass="$style.active" :to="navbarItemDef[item].to"
v-on="navbarItemDef[item].action ? { click: navbarItemDef[item].action } : {}">
v-on="navbarItemDef[item].action ? { click: navbarItemDef[item].action } : {}"
>
<i class="ti-fw" :class="[$style.itemIcon, navbarItemDef[item].icon]"></i><span
:class="$style.itemText">{{ navbarItemDef[item].title }}</span>
<span v-if="navbarItemDef[item].indicated"
:class="[$style.itemIndicator,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light'}]">
:class="$style.itemText"
>{{ navbarItemDef[item].title }}</span>
<span
v-if="navbarItemDef[item].indicated"
:class="[$style.itemIndicator,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light'}]"
>
<span v-if="navbarItemDef[item].indicateValue && indicatorCounterToggle" class="_indicateCounter" :class="$style.itemIndicateValueIcon">{{ navbarItemDef[item].indicateValue }}</span><i
v-else class="_indicatorCircle"></i></span>
v-else class="_indicatorCircle"
></i></span>
</component>
</template>
<div :class="$style.divider"></div>
<MkA v-if="$i.isAdmin || $i.isModerator"
<MkA
v-if="$i.isAdmin || $i.isModerator"
:class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
:activeClass="$style.active" to="/admin">
:activeClass="$style.active" to="/admin"
>
<i :class="$style.itemIcon" class="ti ti-dashboard ti-fw"></i><span
:class="$style.itemText">{{ i18n.ts.controlPanel }}</span>
:class="$style.itemText"
>{{ i18n.ts.controlPanel }}</span>
</MkA>
<button
:class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
class="_button" @click="more">
class="_button" @click="more"
>
<i :class="$style.itemIcon" class="ti ti-grid-dots ti-fw"></i><span :class="$style.itemText">{{
i18n.ts.more
}}</span>
<span v-if="otherMenuItemIndicated"
:class="[$style.itemIndicator,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light'}]"><i
class="_indicatorCircle"></i></span>
<span
v-if="otherMenuItemIndicated"
:class="[$style.itemIndicator,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light'}]"
><i
class="_indicatorCircle"
></i></span>
</button>
<MkA :class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
:activeClass="$style.active" to="/settings">
<MkA
:class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
:activeClass="$style.active" to="/settings"
>
<i :class="$style.itemIcon" class="ti ti-settings ti-fw"></i><span :class="$style.itemText">{{
i18n.ts.settings
}}</span>
</MkA>
</div>
<div :class="$style.bottom">
<button class="_button"
:class="[$style.post ,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light',}]"
data-cy-open-post-form @click="os.post">
<button
class="_button"
:class="[$style.post ,{[$style.gamingDark]: gamingType === 'dark',[$style.gamingLight]: gamingType === 'light',}]"
data-cy-open-post-form @click="os.post"
>
<i :class="$style.postIcon" class="ti ti-pencil ti-fw"></i><span style="position: relative;">{{
i18n.ts.note
}}</span>
@ -70,21 +89,22 @@ SPDX-License-Identifier: AGPL-3.0-only
<MkAcct :class="$style.acct" class="_nowrap" :user="$i"/>
</button>
</div>
</div>
</div>
</template>
<script lang="ts" setup>
import {computed, defineAsyncComponent, ref, toRef, watch} from 'vue';
import {openInstanceMenu} from './common.js';
import { computed, defineAsyncComponent, ref, toRef, watch } from 'vue';
import { openInstanceMenu } from './common.js';
import * as os from '@/os';
import {navbarItemDef} from '@/navbar.js';
import {$i, openAccountMenu as openAccountMenu_} from '@/account';
import {bannerDark, bannerLight, defaultStore, iconDark, iconLight} from '@/store';
import {i18n} from '@/i18n';
import {instance} from '@/instance';
import { navbarItemDef } from '@/navbar.js';
import { $i, openAccountMenu as openAccountMenu_ } from '@/account';
import { bannerDark, bannerLight, defaultStore, iconDark, iconLight } from '@/store';
import { i18n } from '@/i18n';
let gamingType = computed(defaultStore.makeGetterSetter('gamingType'));
const indicatorCounterToggle = computed(defaultStore.makeGetterSetter('indicatorCounterToggle'));
let bannerUrl = ref(defaultStore.state.bannerUrl);
let iconUrl = ref(defaultStore.state.iconUrl);
function hexToRgb(hex) {
// 16 "#"
hex = hex.replace(/^#/, '');
@ -96,14 +116,15 @@ function hexToRgb(hex) {
return `${r},${g},${b}`;
}
const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));
const gamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
document.documentElement.style.setProperty('--homeColor', hexToRgb(defaultStore.state.homeColor));
document.documentElement.style.setProperty("--followerColor",hexToRgb(defaultStore.state.followerColor));
document.documentElement.style.setProperty("--specifiedColor",hexToRgb(defaultStore.state.specifiedColor))
document.documentElement.style.setProperty('--gamingspeed', defaultStore.state.numberOfGamingSpeed+'s');
document.documentElement.style.setProperty('--followerColor', hexToRgb(defaultStore.state.followerColor));
document.documentElement.style.setProperty('--specifiedColor', hexToRgb(defaultStore.state.specifiedColor));
document.documentElement.style.setProperty('--gamingspeed', defaultStore.state.numberOfGamingSpeed + 's');
let gaming = ref()
let gaming = ref();
if (darkMode.value) {
bannerUrl.value = bannerDark;
iconUrl.value = iconDark;
@ -119,7 +140,7 @@ watch(darkMode, () => {
bannerUrl.value = bannerLight;
iconUrl.value = iconLight;
}
})
});
// gaming.value
if (darkMode.value && gamingMode.value == true) {
gaming.value = 'dark';
@ -137,7 +158,7 @@ watch(darkMode, () => {
} else {
gaming.value = '';
}
})
});
watch(gamingMode, () => {
if (darkMode.value && gamingMode.value == true) {
@ -147,7 +168,7 @@ watch(gamingMode, () => {
} else {
gaming.value = '';
}
})
});
const menu = toRef(defaultStore.state, 'menu');
const otherMenuItemIndicated = computed(() => {
for (const def in navbarItemDef) {
@ -306,7 +327,6 @@ function more() {
}
}
}
.postIcon {