fix
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@ -4,69 +4,69 @@ SPDX-License-Identifier: AGPL-3.0-only
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-->
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<template>
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<button
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v-if="!link"
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ref="el" class="_button"
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:class="[
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$style.root,
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{
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[$style.inline]: inline,
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[$style.primary]: primary,
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[$style.gradate]: gradate,
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[$style.danger]: danger,
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[$style.rounded]: rounded,
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[$style.full]: full,
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[$style.small]: small,
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[$style.large]: large,
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[$style.transparent]: transparent,
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[$style.asLike]: asLike,
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[$style.gamingDark]: gaming === 'dark',
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[$style.gamingLight]: gaming === 'light',
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}
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]"
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:type="type"
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:name="name"
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:value="value"
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@click="emit('click', $event)"
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@mousedown="onMousedown"
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>
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<div ref="ripples" :class="$style.ripples" :data-children-class="$style.ripple"></div>
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<div :class="$style.content">
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<slot></slot>
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</div>
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</button>
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<MkA
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v-else class="_button"
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:class="[
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$style.root,
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{
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[$style.inline]: inline,
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[$style.primary]: primary,
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[$style.gradate]: gradate,
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[$style.danger]: danger,
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[$style.rounded]: rounded,
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[$style.full]: full,
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[$style.small]: small,
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[$style.large]: large,
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[$style.transparent]: transparent,
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[$style.asLike]: asLike,
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[$style.gamingDark]: gaming === 'dark',
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[$style.gamingLight]: gaming === 'light',
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}
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]"
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:to="to"
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@mousedown="onMousedown"
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>
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<div ref="ripples" :class="$style.ripples" :data-children-class="$style.ripple"></div>
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<div :class="$style.content">
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<slot></slot>
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</div>
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</MkA>
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<button
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v-if="!link"
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ref="el" class="_button"
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:class="[
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$style.root,
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{
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[$style.inline]: inline,
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[$style.primary]: primary,
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[$style.gradate]: gradate,
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[$style.danger]: danger,
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[$style.rounded]: rounded,
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[$style.full]: full,
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[$style.small]: small,
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[$style.large]: large,
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[$style.transparent]: transparent,
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[$style.asLike]: asLike,
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[$style.gamingDark]: gaming === 'dark',
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[$style.gamingLight]: gaming === 'light',
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}
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]"
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:type="type"
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:name="name"
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:value="value"
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@click="emit('click', $event)"
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@mousedown="onMousedown"
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>
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<div ref="ripples" :class="$style.ripples" :data-children-class="$style.ripple"></div>
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<div :class="$style.content">
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<slot></slot>
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</div>
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</button>
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<MkA
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v-else class="_button"
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:class="[
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$style.root,
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{
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[$style.inline]: inline,
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[$style.primary]: primary,
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[$style.gradate]: gradate,
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[$style.danger]: danger,
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[$style.rounded]: rounded,
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[$style.full]: full,
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[$style.small]: small,
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[$style.large]: large,
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[$style.transparent]: transparent,
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[$style.asLike]: asLike,
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[$style.gamingDark]: gaming === 'dark',
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[$style.gamingLight]: gaming === 'light',
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}
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]"
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:to="to"
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@mousedown="onMousedown"
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>
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<div ref="ripples" :class="$style.ripples" :data-children-class="$style.ripple"></div>
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<div :class="$style.content">
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<slot></slot>
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</div>
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</MkA>
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</template>
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<script lang="ts" setup>
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import { nextTick, onMounted, shallowRef, computed, ref, watch } from 'vue';
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import {defaultStore} from "@/store.js";
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import { defaultStore } from '@/store.js';
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const props = defineProps<{
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type?: 'button' | 'submit' | 'reset';
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@ -96,32 +96,32 @@ let gaming = ref(''); // 0-off , 1-dark , 2-light
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// gaming.valueに新しい値を代入する
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if (darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
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gaming.value = 'dark';
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gaming.value = 'dark';
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} else if (!darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
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gaming.value = 'light';
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}else{
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gaming.value = '';
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gaming.value = 'light';
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} else {
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gaming.value = '';
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}
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watch(darkMode, () => {
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if (darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
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gaming.value = 'dark';
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} else if (!darkMode.value && gamingMode.value && props.primary|| darkMode.value && gamingMode.value && props.gradate) {
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gaming.value = 'light';
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}else{
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gaming.value = '';
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}
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})
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if (darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
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gaming.value = 'dark';
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} else if (!darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate) {
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gaming.value = 'light';
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} else {
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gaming.value = '';
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}
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});
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watch(gamingMode, () => {
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if (darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
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gaming.value = 'dark';
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} else if (!darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
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gaming.value = 'light';
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}else{
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gaming.value = '';
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}
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})
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if (darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
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gaming.value = 'dark';
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} else if (!darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
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gaming.value = 'light';
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} else {
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gaming.value = '';
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}
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});
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const emit = defineEmits<{
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(ev: 'click', payload: MouseEvent): void;
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}>();
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-moz-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite ;
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animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite ;
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}
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&:hover{
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background: var(--accent);
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}
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}
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&.gamingDark {
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@ -4,167 +4,188 @@ SPDX-License-Identifier: AGPL-3.0-only
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-->
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<template>
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<div :class="$style.root">
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<div :class="$style.top">
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<div :class="$style.banner" :style="{ backgroundImage: `url(${ bannerUrl })` }"></div>
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<button class="_button" :class="$style.instance" @click="openInstanceMenu">
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<img :src="iconUrl" alt="" :class="$style.instanceIcon"/>
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</button>
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</div>
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<div :class="$style.middle">
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<MkA :class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
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:activeClass="$style.active" to="/" exact>
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<i :class="$style.itemIcon" class="ti ti-home ti-fw"></i><span :class="$style.itemText">{{
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i18n.ts.timeline
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}}</span>
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</MkA>
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<template v-for="item in menu">
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<div v-if="item === '-'" :class="$style.divider"></div>
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<component :is="navbarItemDef[item].to ? 'MkA' : 'button'"
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v-else-if="navbarItemDef[item] && (navbarItemDef[item].show !== false)" class="_button"
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:class="[$style.item, { [$style.active]: gaming === '' && navbarItemDef[item].active, [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
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:activeClass="$style.active" :to="navbarItemDef[item].to"
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v-on="navbarItemDef[item].action ? { click: navbarItemDef[item].action } : {}">
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<i class="ti-fw" :class="[$style.itemIcon, navbarItemDef[item].icon]"></i><span
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:class="$style.itemText">{{ navbarItemDef[item].title }}</span>
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<span v-if="navbarItemDef[item].indicated"
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:class="[$style.itemIndicator,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light'}]">
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<div :class="$style.root">
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<div :class="$style.top">
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<div :class="$style.banner" :style="{ backgroundImage: `url(${ bannerUrl })` }"></div>
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<button class="_button" :class="$style.instance" @click="openInstanceMenu">
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<img :src="iconUrl" alt="" :class="$style.instanceIcon"/>
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</button>
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</div>
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<div :class="$style.middle">
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<MkA
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:class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
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:activeClass="$style.active" to="/" exact
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>
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<i :class="$style.itemIcon" class="ti ti-home ti-fw"></i><span :class="$style.itemText">{{
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i18n.ts.timeline
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}}</span>
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</MkA>
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<template v-for="item in menu">
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<div v-if="item === '-'" :class="$style.divider"></div>
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<component
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:is="navbarItemDef[item].to ? 'MkA' : 'button'"
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v-else-if="navbarItemDef[item] && (navbarItemDef[item].show !== false)" class="_button"
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:class="[$style.item, { [$style.active]: gaming === '' && navbarItemDef[item].active, [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
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:activeClass="$style.active" :to="navbarItemDef[item].to"
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v-on="navbarItemDef[item].action ? { click: navbarItemDef[item].action } : {}"
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>
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<i class="ti-fw" :class="[$style.itemIcon, navbarItemDef[item].icon]"></i><span
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:class="$style.itemText"
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>{{ navbarItemDef[item].title }}</span>
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<span
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v-if="navbarItemDef[item].indicated"
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:class="[$style.itemIndicator,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light'}]"
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>
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<span v-if="navbarItemDef[item].indicateValue && indicatorCounterToggle" class="_indicateCounter" :class="$style.itemIndicateValueIcon">{{ navbarItemDef[item].indicateValue }}</span><i
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v-else class="_indicatorCircle"></i></span>
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</component>
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</template>
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<div :class="$style.divider"></div>
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<MkA v-if="$i.isAdmin || $i.isModerator"
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:class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
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:activeClass="$style.active" to="/admin">
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<i :class="$style.itemIcon" class="ti ti-dashboard ti-fw"></i><span
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:class="$style.itemText">{{ i18n.ts.controlPanel }}</span>
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</MkA>
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<button
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:class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
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class="_button" @click="more">
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<i :class="$style.itemIcon" class="ti ti-grid-dots ti-fw"></i><span :class="$style.itemText">{{
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i18n.ts.more
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}}</span>
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<span v-if="otherMenuItemIndicated"
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:class="[$style.itemIndicator,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light'}]"><i
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class="_indicatorCircle"></i></span>
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</button>
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<MkA :class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
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:activeClass="$style.active" to="/settings">
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<i :class="$style.itemIcon" class="ti ti-settings ti-fw"></i><span :class="$style.itemText">{{
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i18n.ts.settings
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}}</span>
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</MkA>
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</div>
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<div :class="$style.bottom">
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<button class="_button"
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:class="[$style.post ,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light',}]"
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data-cy-open-post-form @click="os.post">
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<i :class="$style.postIcon" class="ti ti-pencil ti-fw"></i><span style="position: relative;">{{
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i18n.ts.note
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}}</span>
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</button>
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<button class="_button" :class="$style.account" @click="openAccountMenu">
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<MkAvatar :user="$i" :class="$style.avatar"/>
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<MkAcct :class="$style.acct" class="_nowrap" :user="$i"/>
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</button>
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</div>
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</div>
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v-else class="_indicatorCircle"
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></i></span>
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</component>
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</template>
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<div :class="$style.divider"></div>
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<MkA
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v-if="$i.isAdmin || $i.isModerator"
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:class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
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:activeClass="$style.active" to="/admin"
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>
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<i :class="$style.itemIcon" class="ti ti-dashboard ti-fw"></i><span
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:class="$style.itemText"
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>{{ i18n.ts.controlPanel }}</span>
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</MkA>
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<button
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:class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
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class="_button" @click="more"
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>
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<i :class="$style.itemIcon" class="ti ti-grid-dots ti-fw"></i><span :class="$style.itemText">{{
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i18n.ts.more
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}}</span>
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<span
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v-if="otherMenuItemIndicated"
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:class="[$style.itemIndicator,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light'}]"
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><i
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class="_indicatorCircle"
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></i></span>
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</button>
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<MkA
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:class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
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:activeClass="$style.active" to="/settings"
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>
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<i :class="$style.itemIcon" class="ti ti-settings ti-fw"></i><span :class="$style.itemText">{{
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i18n.ts.settings
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}}</span>
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</MkA>
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</div>
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<div :class="$style.bottom">
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<button
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class="_button"
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:class="[$style.post ,{[$style.gamingDark]: gamingType === 'dark',[$style.gamingLight]: gamingType === 'light',}]"
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data-cy-open-post-form @click="os.post"
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>
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<i :class="$style.postIcon" class="ti ti-pencil ti-fw"></i><span style="position: relative;">{{
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i18n.ts.note
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}}</span>
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</button>
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<button class="_button" :class="$style.account" @click="openAccountMenu">
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<MkAvatar :user="$i" :class="$style.avatar"/>
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<MkAcct :class="$style.acct" class="_nowrap" :user="$i"/>
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</button>
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</div>
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</div>
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</template>
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<script lang="ts" setup>
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import {computed, defineAsyncComponent, ref, toRef, watch} from 'vue';
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import {openInstanceMenu} from './common.js';
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import { computed, defineAsyncComponent, ref, toRef, watch } from 'vue';
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import { openInstanceMenu } from './common.js';
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import * as os from '@/os';
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import {navbarItemDef} from '@/navbar.js';
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import {$i, openAccountMenu as openAccountMenu_} from '@/account';
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import {bannerDark, bannerLight, defaultStore, iconDark, iconLight} from '@/store';
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import {i18n} from '@/i18n';
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import {instance} from '@/instance';
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import { navbarItemDef } from '@/navbar.js';
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import { $i, openAccountMenu as openAccountMenu_ } from '@/account';
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import { bannerDark, bannerLight, defaultStore, iconDark, iconLight } from '@/store';
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import { i18n } from '@/i18n';
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let gamingType = computed(defaultStore.makeGetterSetter('gamingType'));
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const indicatorCounterToggle = computed(defaultStore.makeGetterSetter('indicatorCounterToggle'));
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let bannerUrl = ref(defaultStore.state.bannerUrl);
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let iconUrl = ref(defaultStore.state.iconUrl);
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function hexToRgb(hex) {
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// 16進数のカラーコードから "#" を除去
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hex = hex.replace(/^#/, '');
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// 16進数のカラーコードから "#" を除去
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hex = hex.replace(/^#/, '');
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// 16進数をRGBに変換
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const r = parseInt(hex.substring(0, 2), 16);
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const g = parseInt(hex.substring(2, 4), 16);
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const b = parseInt(hex.substring(4, 6), 16);
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// 16進数をRGBに変換
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const r = parseInt(hex.substring(0, 2), 16);
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const g = parseInt(hex.substring(2, 4), 16);
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const b = parseInt(hex.substring(4, 6), 16);
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return `${r},${g},${b}`;
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return `${r},${g},${b}`;
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}
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const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));
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const gamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
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document.documentElement.style.setProperty('--homeColor', hexToRgb(defaultStore.state.homeColor));
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document.documentElement.style.setProperty("--followerColor",hexToRgb(defaultStore.state.followerColor));
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document.documentElement.style.setProperty("--specifiedColor",hexToRgb(defaultStore.state.specifiedColor))
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document.documentElement.style.setProperty('--gamingspeed', defaultStore.state.numberOfGamingSpeed+'s');
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document.documentElement.style.setProperty('--followerColor', hexToRgb(defaultStore.state.followerColor));
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document.documentElement.style.setProperty('--specifiedColor', hexToRgb(defaultStore.state.specifiedColor));
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document.documentElement.style.setProperty('--gamingspeed', defaultStore.state.numberOfGamingSpeed + 's');
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let gaming = ref()
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let gaming = ref();
|
||||
if (darkMode.value) {
|
||||
bannerUrl.value = bannerDark;
|
||||
iconUrl.value = iconDark;
|
||||
bannerUrl.value = bannerDark;
|
||||
iconUrl.value = iconDark;
|
||||
} else {
|
||||
bannerUrl.value = bannerLight;
|
||||
iconUrl.value = iconLight;
|
||||
bannerUrl.value = bannerLight;
|
||||
iconUrl.value = iconLight;
|
||||
}
|
||||
watch(darkMode, () => {
|
||||
if (darkMode.value) {
|
||||
bannerUrl.value = bannerDark;
|
||||
iconUrl.value = iconDark;
|
||||
} else {
|
||||
bannerUrl.value = bannerLight;
|
||||
iconUrl.value = iconLight;
|
||||
}
|
||||
})
|
||||
if (darkMode.value) {
|
||||
bannerUrl.value = bannerDark;
|
||||
iconUrl.value = iconDark;
|
||||
} else {
|
||||
bannerUrl.value = bannerLight;
|
||||
iconUrl.value = iconLight;
|
||||
}
|
||||
});
|
||||
// gaming.valueに新しい値を代入する
|
||||
if (darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'dark';
|
||||
gaming.value = 'dark';
|
||||
} else if (!darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'light';
|
||||
gaming.value = 'light';
|
||||
} else {
|
||||
gaming.value = '';
|
||||
gaming.value = '';
|
||||
}
|
||||
|
||||
watch(darkMode, () => {
|
||||
if (darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'dark';
|
||||
} else if (!darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'light';
|
||||
} else {
|
||||
gaming.value = '';
|
||||
}
|
||||
})
|
||||
if (darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'dark';
|
||||
} else if (!darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'light';
|
||||
} else {
|
||||
gaming.value = '';
|
||||
}
|
||||
});
|
||||
|
||||
watch(gamingMode, () => {
|
||||
if (darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'dark';
|
||||
} else if (!darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'light';
|
||||
} else {
|
||||
gaming.value = '';
|
||||
}
|
||||
})
|
||||
if (darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'dark';
|
||||
} else if (!darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'light';
|
||||
} else {
|
||||
gaming.value = '';
|
||||
}
|
||||
});
|
||||
const menu = toRef(defaultStore.state, 'menu');
|
||||
const otherMenuItemIndicated = computed(() => {
|
||||
for (const def in navbarItemDef) {
|
||||
if (menu.value.includes(def)) continue;
|
||||
if (navbarItemDef[def].indicated) return true;
|
||||
}
|
||||
return false;
|
||||
for (const def in navbarItemDef) {
|
||||
if (menu.value.includes(def)) continue;
|
||||
if (navbarItemDef[def].indicated) return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
|
||||
function openAccountMenu(ev: MouseEvent) {
|
||||
openAccountMenu_({
|
||||
withExtraOperation: true,
|
||||
}, ev);
|
||||
openAccountMenu_({
|
||||
withExtraOperation: true,
|
||||
}, ev);
|
||||
}
|
||||
|
||||
function more() {
|
||||
os.popup(defineAsyncComponent(() => import('@/components/MkLaunchPad.vue')), {}, {}, 'closed');
|
||||
os.popup(defineAsyncComponent(() => import('@/components/MkLaunchPad.vue')), {}, {}, 'closed');
|
||||
}
|
||||
</script>
|
||||
|
||||
|
@ -306,7 +327,6 @@ function more() {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
.postIcon {
|
||||
|
|
Loading…
Reference in New Issue