feat: ゲーミングモード実装
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@ -292,6 +292,7 @@ location: "Location"
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theme: "Themes"
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themeForLightMode: "Theme to use in Light Mode"
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themeForDarkMode: "Theme to use in Dark Mode"
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gamingMode: "Gaming Mode"
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light: "Light"
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dark: "Dark"
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lightThemes: "Light themes"
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@ -295,6 +295,7 @@ export interface Locale {
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"theme": string;
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"themeForLightMode": string;
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"themeForDarkMode": string;
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"gamingMode": string;
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"light": string;
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"dark": string;
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"lightThemes": string;
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@ -292,6 +292,7 @@ location: "場所"
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theme: "テーマ"
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themeForLightMode: "ライトモードで使うテーマ"
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themeForDarkMode: "ダークモードで使うテーマ"
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gamingMode: 'ゲーミングモード'
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light: "ライト"
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dark: "ダーク"
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lightThemes: "明るいテーマ"
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@ -4,36 +4,70 @@ SPDX-License-Identifier: AGPL-3.0-only
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-->
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<template>
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<button
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<button
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v-if="!link"
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ref="el" class="_button"
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:class="[$style.root, { [$style.inline]: inline, [$style.primary]: primary, [$style.gradate]: gradate, [$style.danger]: danger, [$style.rounded]: rounded, [$style.full]: full, [$style.small]: small, [$style.large]: large, [$style.transparent]: transparent, [$style.asLike]: asLike }]"
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:class="[
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$style.root,
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{
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[$style.inline]: inline,
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[$style.primary]: primary,
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[$style.gradate]: gradate,
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[$style.danger]: danger,
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[$style.rounded]: rounded,
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[$style.full]: full,
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[$style.small]: small,
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[$style.large]: large,
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[$style.transparent]: transparent,
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[$style.asLike]: asLike,
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[$style.gamingDark]: gaming === 'dark', // gamingが1の場合にgamingDarkクラスを追加
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[$style.gamingLight]: gaming === 'light', // gamingが2の場合にgamingLightクラスを追加
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}
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]"
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:type="type"
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:name="name"
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:value="value"
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@click="emit('click', $event)"
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@mousedown="onMousedown"
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>
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>
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<div ref="ripples" :class="$style.ripples" :data-children-class="$style.ripple"></div>
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<div :class="$style.content">
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<slot></slot>
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</div>
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</button>
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<MkA
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</button>
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<MkA
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v-else class="_button"
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:class="[$style.root, { [$style.inline]: inline, [$style.primary]: primary, [$style.gradate]: gradate, [$style.danger]: danger, [$style.rounded]: rounded, [$style.full]: full, [$style.small]: small, [$style.large]: large, [$style.transparent]: transparent, [$style.asLike]: asLike }]"
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:class="[
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$style.root,
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{
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[$style.inline]: inline,
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[$style.primary]: primary,
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[$style.gradate]: gradate,
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[$style.danger]: danger,
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[$style.rounded]: rounded,
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[$style.full]: full,
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[$style.small]: small,
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[$style.large]: large,
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[$style.transparent]: transparent,
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[$style.asLike]: asLike,
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[$style.gamingDark]: gaming === 'dark', // gamingが1の場合にgamingDarkクラスを追加
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[$style.gamingLight]: gaming === 'light', // gamingが2の場合にgamingLightクラスを追加
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}
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]"
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:to="to"
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@mousedown="onMousedown"
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>
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>
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<div ref="ripples" :class="$style.ripples" :data-children-class="$style.ripple"></div>
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<div :class="$style.content">
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<slot></slot>
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</div>
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</MkA>
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</MkA>
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</template>
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<script lang="ts" setup>
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import { nextTick, onMounted } from 'vue';
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import {computed, nextTick, onMounted, reactive, ref, watch} from 'vue';
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import {bannerDark, bannerLight, defaultStore, iconDark, iconLight} from "@/store.js";
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import {unisonReload} from "@/scripts/unison-reload.js";
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const props = defineProps<{
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type?: 'button' | 'submit' | 'reset';
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@ -50,10 +84,45 @@ const props = defineProps<{
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small?: boolean;
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large?: boolean;
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transparent?: boolean;
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gamingdark?: boolean;
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gaminglight?: boolean;
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asLike?: boolean;
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name?: string;
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value?: string;
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}>();
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const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));
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const gamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
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// gamingをrefで初期化する
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let gaming = ref(''); // 0-off , 1-dark , 2-light
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// gaming.valueに新しい値を代入する
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if (darkMode.value && gamingMode.value && props.primary) {
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gaming.value = 'dark';
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} else if (!darkMode.value && gamingMode.value && props.primary) {
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gaming.value = 'light';
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}else{
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gaming.value = '';
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}
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watch(darkMode, () => {
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if (darkMode.value && gamingMode.value && props.primary) {
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gaming.value = 'dark';
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} else if (!darkMode.value && gamingMode.value && props.primary) {
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gaming.value = 'light';
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}else{
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gaming.value = '';
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}
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})
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watch(gamingMode, () => {
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if (darkMode.value && gamingMode.value && props.primary) {
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gaming.value = 'dark';
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} else if (!darkMode.value && gamingMode.value && props.primary) {
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gaming.value = 'light';
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}else{
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gaming.value = '';
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}
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})
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const emit = defineEmits<{
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(ev: 'click', payload: MouseEvent): void;
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@ -75,11 +144,11 @@ function distance(p, q): number {
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}
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function calcCircleScale(boxW, boxH, circleCenterX, circleCenterY): number {
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const origin = { x: circleCenterX, y: circleCenterY };
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const dist1 = distance({ x: 0, y: 0 }, origin);
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const dist2 = distance({ x: boxW, y: 0 }, origin);
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const dist3 = distance({ x: 0, y: boxH }, origin);
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const dist4 = distance({ x: boxW, y: boxH }, origin);
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const origin = {x: circleCenterX, y: circleCenterY};
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const dist1 = distance({x: 0, y: 0}, origin);
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const dist2 = distance({x: boxW, y: 0}, origin);
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const dist3 = distance({x: 0, y: boxH}, origin);
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const dist4 = distance({x: boxW, y: boxH}, origin);
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return Math.max(dist1, dist2, dist3, dist4) * 2;
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}
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@ -103,7 +172,7 @@ function onMousedown(evt: MouseEvent): void {
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ripple.style.transform = 'scale(' + (scale / 2) + ')';
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}, 1);
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window.setTimeout(() => {
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ripple.style.transition = 'all 1s ease';
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ripple.style.transition = 'all 1s cubic-bezier(0, 0.44, 0.39, 1.1)';
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ripple.style.opacity = '0';
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}, 1000);
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window.setTimeout(() => {
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@ -129,7 +198,7 @@ function onMousedown(evt: MouseEvent): void {
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border-radius: 5px;
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overflow: clip;
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box-sizing: border-box;
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transition: background 0.1s ease;
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transition: background 0.1s cubic-bezier(0, 0.44, 0.39, 1.1);
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&:not(:disabled):hover {
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background: var(--buttonHoverBg);
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@ -220,6 +289,60 @@ function onMousedown(evt: MouseEvent): void {
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}
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}
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&.gamingLight {
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background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
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background-size: 1800% 1800%;
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-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.44, 0.39, 1.1) infinite;
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-moz-animation: AnimationLight 45s cubic-bezier(0, 0.44, 0.39, 1.1) infinite;
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animation: AnimationLight 45s cubic-bezier(0, 0.44, 0.39, 1.1) infinite;
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&:not(:disabled):hover {
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background: linear-gradient(270deg, #d08c8c, #cfb28c, #dbdb8b, #95d08e, #8bdbdb, #94a9cf, #b09ecf, #cfa0cf, #e0a0bd);
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background-size: 1800% 1800%;
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-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.44, 0.39, 1.1) infinite;
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-moz-animation: AnimationLight 45s cubic-bezier(0, 0.44, 0.39, 1.1) infinite;
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animation: AnimationLight 45s cubic-bezier(0, 0.44, 0.39, 1.1) infinite;
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}
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&:not(:disabled):active {
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background: linear-gradient(270deg, #d08c8c, #cfb28c, #dbdb8b, #95d08e, #8bdbdb, #94a9cf, #b09ecf, #cfa0cf, #e0a0bd);
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background-size: 1800% 1800% !important;
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-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.44, 0.39, 1.1) infinite;
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-moz-animation: AnimationLight 45s cubic-bezier(0, 0.44, 0.39, 1.1) infinite ;
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animation: AnimationLight 45s cubic-bezier(0, 0.44, 0.39, 1.1) infinite ;
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}
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}
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&.gamingDark {
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background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
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background-size: 1800% 1800%;
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-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.44, 0.39, 1.1) infinite;
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-moz-animation: AnimationDark 44s cubic-bezier(0, 0.44, 0.39, 1.1) infinite;
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animation: AnimationDark 44s cubic-bezier(0, 0.44, 0.39, 1.1) infinite;
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&:not(:disabled):hover {
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background: linear-gradient(270deg, #a84f4f, #a88c4f, #9aa24b, #6da85c, #53a8a6, #7597b5, #8679b5, #b579b5, #b56d96);
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background-size: 1800% 1800% ;
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-webkit-animation: AnimationDark 45s cubic-bezier(0, 0.44, 0.39, 1.1) infinite ;
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-moz-animation: AnimationDark 45s cubic-bezier(0, 0.44, 0.39, 1.1) infinite;
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animation: AnimationDark 45s cubic-bezier(0, 0.44, 0.39, 1.1) infinite ;
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}
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&:not(:disabled):active {
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background: linear-gradient(270deg, #a84f4f, #a88c4f, #9aa24b, #6da85c, #53a8a6, #7597b5, #8679b5, #b579b5, #b56d96);
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background-size: 1800% 1800% !important;
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-webkit-animation: AnimationDark 45s cubic-bezier(0, 0.44, 0.39, 1.1) infinite ;
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-moz-animation: AnimationDark 45s cubic-bezier(0, 0.44, 0.39, 1.1) infinite;
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animation: AnimationDark 45s cubic-bezier(0, 0.44, 0.39, 1.1) infinite;
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}
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}
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&.danger {
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color: #ff2a2a;
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@ -277,7 +400,7 @@ function onMousedown(evt: MouseEvent): void {
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background: rgba(0, 0, 0, 0.1);
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opacity: 1;
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transform: scale(1);
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transition: all 0.5s cubic-bezier(0,.5,0,1);
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transition: all 0.5s cubic-bezier(0, .5, 0, 1);
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}
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.content {
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@ -285,4 +408,36 @@ function onMousedown(evt: MouseEvent): void {
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z-index: 1;
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pointer-events: none;
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}
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@-webkit-keyframes AnimationLight {
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0%{background-position:0% 50%}
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50%{background-position:100% 50%}
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100%{background-position:0% 50%}
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}
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@-moz-keyframes AnimationLight {
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0%{background-position:0% 50%}
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50%{background-position:100% 50%}
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100%{background-position:0% 50%}
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}
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@keyframes AnimationLight {
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0%{background-position:0% 50%}
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50%{background-position:100% 50%}
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100%{background-position:0% 50%}
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}
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@-webkit-keyframes AnimationDark {
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0%{background-position:0% 50%}
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50%{background-position:100% 50%}
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100%{background-position:0% 50%}
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}
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@-moz-keyframes AnimationDark {
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0%{background-position:0% 50%}
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50%{background-position:100% 50%}
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100%{background-position:0% 50%}
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}
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@keyframes AnimationDark {
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0%{background-position:0% 50%}
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50%{background-position:100% 50%}
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100%{background-position:0% 50%}
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}
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</style>
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@ -123,6 +123,7 @@ SPDX-License-Identifier: AGPL-3.0-only
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<MkSwitch :disabled="enableUltimateDataSaverMode || enableCellularWithUltimateDataSaver" v-model="enableCellularWithDataSaver">{{ i18n.ts.cellularWithDataSaver }}</MkSwitch>
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<MkSwitch v-model="enableUltimateDataSaverMode">{{ i18n.ts.UltimateDataSaver }}</MkSwitch>
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<MkSwitch v-model="enableCellularWithUltimateDataSaver">{{ i18n.ts.cellularWithUltimateDataSaver }}</MkSwitch>
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<MkSwitch v-model="enableGamingMode">{{ i18n.ts.gamingMode }}</MkSwitch>
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</div>
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<div>
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<MkRadios v-model="emojiStyle">
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@ -255,7 +256,7 @@ const notificationPosition = computed(defaultStore.makeGetterSetter('notificatio
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const notificationStackAxis = computed(defaultStore.makeGetterSetter('notificationStackAxis'));
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const showTimelineReplies = computed(defaultStore.makeGetterSetter('showTimelineReplies'));
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const keepScreenOn = computed(defaultStore.makeGetterSetter('keepScreenOn'));
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const enableGamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
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watch(lang, () => {
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@ -136,6 +136,11 @@ const headerTabs = $computed(() => [{
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title: i18n.ts._timelines.local,
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icon: 'ti ti-planet',
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iconOnly: true,
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}, {
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key: 'media',
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title: i18n.ts._timelines.media,
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icon: 'ti ti-photo',
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iconOnly: true,
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}, {
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key: 'social',
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title: i18n.ts._timelines.social,
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@ -270,6 +270,10 @@ export const defaultStore = markRaw(new Storage('base', {
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where: 'device',
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default: false,
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},
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gamingMode: {
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where: 'device',
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default: false,
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},
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bannerUrl:{
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where: 'device',
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default: bannerDark
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@ -10,11 +10,13 @@ SPDX-License-Identifier: AGPL-3.0-only
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<div :class="$style.banner" :style="{ backgroundImage: `url(${ bannerUrl })` }"></div>
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<button v-tooltip.noDelay.right="instance.name ?? i18n.ts.instance" class="_button" :class="$style.instance"
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@click="openInstanceMenu">
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<img :src="iconUrl" alt="" :class="$style.instanceIcon"/>
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<img :src="instance.iconUrl || instance.faviconUrl || '/favicon.ico'" alt="" :class="$style.instanceIcon"/>
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</button>
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</div>
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<div :class="$style.middle">
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<MkA v-tooltip.noDelay.right="i18n.ts.timeline" :class="$style.item" :activeClass="$style.active" to="/" exact>
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<MkA v-tooltip.noDelay.right="i18n.ts.timeline"
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:class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
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:activeClass="$style.active" to="/" exact>
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<i :class="$style.itemIcon" class="ti ti-home ti-fw"></i><span :class="$style.itemText">{{
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i18n.ts.timeline
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}}</span>
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@ -26,7 +28,7 @@ SPDX-License-Identifier: AGPL-3.0-only
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v-else-if="navbarItemDef[item] && (navbarItemDef[item].show !== false)"
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v-tooltip.noDelay.right="navbarItemDef[item].title"
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class="_button"
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:class="[$style.item, { [$style.active]: navbarItemDef[item].active }]"
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:class="[$style.item, { [$style.active]: gaming === '' && navbarItemDef[item].active, [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
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:activeClass="$style.active"
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:to="navbarItemDef[item].to"
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v-on="navbarItemDef[item].action ? { click: navbarItemDef[item].action } : {}"
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@ -38,25 +40,27 @@ SPDX-License-Identifier: AGPL-3.0-only
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</component>
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</template>
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<div :class="$style.divider"></div>
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<MkA v-if="$i.isAdmin || $i.isModerator" v-tooltip.noDelay.right="i18n.ts.controlPanel" :class="$style.item"
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<MkA v-if="$i.isAdmin || $i.isModerator" v-tooltip.noDelay.right="i18n.ts.controlPanel" :class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]"
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:activeClass="$style.active" to="/admin">
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<i :class="$style.itemIcon" class="ti ti-dashboard ti-fw"></i><span
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:class="$style.itemText">{{ i18n.ts.controlPanel }}</span>
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</MkA>
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<button class="_button" :class="$style.item" @click="more">
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<button class="_button" :class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]" @click="more">
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<i :class="$style.itemIcon" class="ti ti-grid-dots ti-fw"></i><span :class="$style.itemText">{{
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i18n.ts.more
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}}</span>
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<span v-if="otherMenuItemIndicated" :class="$style.itemIndicator"><i class="_indicatorCircle"></i></span>
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</button>
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<MkA v-tooltip.noDelay.right="i18n.ts.settings" :class="$style.item" :activeClass="$style.active"
|
||||
<MkA v-tooltip.noDelay.right="i18n.ts.settings" :class="[$style.item, { [$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light' }]" :activeClass="$style.active"
|
||||
to="/settings">
|
||||
<i :class="$style.itemIcon" class="ti ti-settings ti-fw"></i><span
|
||||
:class="$style.itemText">{{ i18n.ts.settings }}</span>
|
||||
</MkA>
|
||||
</div>
|
||||
<div :class="$style.bottom">
|
||||
<button v-tooltip.noDelay.right="i18n.ts.note" class="_button" :class="[$style.post]" data-cy-open-post-form
|
||||
<button v-tooltip.noDelay.right="i18n.ts.note" class="_button"
|
||||
:class="[$style.post ,{[$style.gamingDark]: gaming === 'dark',[$style.gamingLight]: gaming === 'light',}]"
|
||||
data-cy-open-post-form
|
||||
@click="os.post">
|
||||
<i class="ti ti-pencil ti-fw" :class="$style.postIcon"></i><span :class="$style.postText">{{
|
||||
i18n.ts.note
|
||||
|
@ -85,25 +89,59 @@ import {instance} from '@/instance';
|
|||
const iconOnly = ref(false);
|
||||
let bannerUrl = ref(defaultStore.state.bannerUrl);
|
||||
let iconUrl = ref();
|
||||
let gaming = ref('');
|
||||
|
||||
const gamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
|
||||
const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));
|
||||
if (darkMode.value){
|
||||
|
||||
if (darkMode.value) {
|
||||
bannerUrl.value = bannerDark;
|
||||
iconUrl.value = iconDark;
|
||||
}else{
|
||||
} else {
|
||||
bannerUrl.value = bannerLight;
|
||||
iconUrl.value = iconLight;
|
||||
}
|
||||
|
||||
watch(darkMode, () => {
|
||||
if (darkMode.value){
|
||||
if (darkMode.value) {
|
||||
bannerUrl.value = bannerDark;
|
||||
iconUrl.value = iconDark;
|
||||
}else{
|
||||
} else {
|
||||
bannerUrl.value = bannerLight;
|
||||
iconUrl.value = iconLight;
|
||||
}
|
||||
})
|
||||
|
||||
// gaming.valueに新しい値を代入する
|
||||
if (darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'dark';
|
||||
} else if (!darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'light';
|
||||
} else {
|
||||
gaming.value = '';
|
||||
}
|
||||
|
||||
watch(darkMode, () => {
|
||||
console.log(gaming)
|
||||
if (darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'dark';
|
||||
} else if (!darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'light';
|
||||
} else {
|
||||
gaming.value = '';
|
||||
}
|
||||
})
|
||||
|
||||
watch(gamingMode, () => {
|
||||
if (darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'dark';
|
||||
} else if (!darkMode.value && gamingMode.value == true) {
|
||||
gaming.value = 'light';
|
||||
} else {
|
||||
gaming.value = '';
|
||||
}
|
||||
})
|
||||
|
||||
const menu = computed(() => defaultStore.state.menu);
|
||||
const otherMenuItemIndicated = computed(() => {
|
||||
for (const def in navbarItemDef) {
|
||||
|
@ -243,6 +281,65 @@ function more(ev: MouseEvent) {
|
|||
background: var(--accentLighten);
|
||||
}
|
||||
}
|
||||
|
||||
&.gamingLight:before {
|
||||
content: "";
|
||||
display: block;
|
||||
width: calc(100% - 38px);
|
||||
height: 100%;
|
||||
margin: auto;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
border-radius: 999px;
|
||||
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
|
||||
background-size: 1800% 1800% !important;
|
||||
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
}
|
||||
|
||||
&.gamingLight:hover, &.gamingLight.active {
|
||||
&.gamingLight:before {
|
||||
background: linear-gradient(270deg, #d08c8c, #cfb28c, #dbdb8b, #95d08e, #8bdbdb, #94a9cf, #b09ecf, #cfa0cf, #e0a0bd);
|
||||
background-size: 1800% 1800% !important;
|
||||
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
}
|
||||
}
|
||||
|
||||
&.gamingDark:before {
|
||||
content: "";
|
||||
display: block;
|
||||
width: calc(100% - 38px);
|
||||
height: 100%;
|
||||
margin: auto;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
border-radius: 999px;
|
||||
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
|
||||
background-size: 1800% 1800%;
|
||||
-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
|
||||
-moz-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
|
||||
animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
|
||||
}
|
||||
|
||||
&.gamingDark:hover, &.gamingDark.active {
|
||||
&.gamingDark:before {
|
||||
background: linear-gradient(270deg, #a84f4f, #a88c4f, #9aa24b, #6da85c, #53a8a6, #7597b5, #8679b5, #b579b5, #b56d96);
|
||||
background-size: 1800% 1800% !important;
|
||||
-webkit-animation: AnimationDark 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
-moz-animation: AnimationDark 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
animation: AnimationDark 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
.postIcon {
|
||||
|
@ -331,6 +428,85 @@ function more(ev: MouseEvent) {
|
|||
background: var(--accentedBg);
|
||||
}
|
||||
}
|
||||
|
||||
&.gamingDark:hover {
|
||||
color: white;
|
||||
background-size: 1800% 1800%;
|
||||
text-decoration: none;
|
||||
-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
|
||||
-moz-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
|
||||
animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
|
||||
}
|
||||
|
||||
&.gamingDark.active {
|
||||
color: white;
|
||||
background-size: 1800% 1800%;
|
||||
-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
|
||||
-moz-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
|
||||
animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
|
||||
}
|
||||
|
||||
&.gamingDark:hover, &.gamingDark.active {
|
||||
color: white;
|
||||
|
||||
&.gamingDark:before {
|
||||
content: "";
|
||||
display: block;
|
||||
width: calc(100% - 34px);
|
||||
height: 100%;
|
||||
margin: auto;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
border-radius: 999px;
|
||||
background: linear-gradient(270deg, #a84f4f, #a88c4f, #9aa24b, #6da85c, #53a8a6, #7597b5, #8679b5, #b579b5, #b56d96);
|
||||
background-size: 1800% 1800% !important;
|
||||
-webkit-animation: AnimationDark 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
-moz-animation: AnimationDark 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
animation: AnimationDark 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
}
|
||||
}
|
||||
|
||||
&.gamingLight:hover {
|
||||
color: black;
|
||||
background-size: 1800% 1800% !important;
|
||||
text-decoration: none;
|
||||
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
}
|
||||
|
||||
&.gamingLight:active {
|
||||
color: black;
|
||||
background-size: 1800% 1800% !important;
|
||||
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
}
|
||||
|
||||
&.gamingLight:hover, &.gamingLight.active {
|
||||
color: black;
|
||||
&.gamingLight:before {
|
||||
content: "";
|
||||
display: block;
|
||||
width: calc(100% - 34px);
|
||||
height: 100%;
|
||||
margin: auto;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
border-radius: 999px;
|
||||
background: linear-gradient(270deg, #d08c8c, #cfb28c, #dbdb8b, #95d08e, #8bdbdb, #94a9cf, #b09ecf, #cfa0cf, #e0a0bd);
|
||||
background-size: 1800% 1800% !important;
|
||||
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.itemIcon {
|
||||
|
@ -421,6 +597,66 @@ function more(ev: MouseEvent) {
|
|||
background: var(--accentLighten);
|
||||
}
|
||||
}
|
||||
|
||||
&.gamingLight:before {
|
||||
content: "";
|
||||
display: block;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
margin: auto;
|
||||
width: 52px;
|
||||
aspect-ratio: 1/1;
|
||||
border-radius: 100%;
|
||||
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
|
||||
background-size: 1800% 1800% !important;
|
||||
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
}
|
||||
|
||||
&.gamingLight:hover, &.gamingLight.active {
|
||||
&.gamingLight:before {
|
||||
background: linear-gradient(270deg, #d08c8c, #cfb28c, #dbdb8b, #95d08e, #8bdbdb, #94a9cf, #b09ecf, #cfa0cf, #e0a0bd);
|
||||
background-size: 1800% 1800% !important;
|
||||
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
}
|
||||
}
|
||||
|
||||
&.gamingDark:before {
|
||||
content: "";
|
||||
display: block;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
margin: auto;
|
||||
width: 52px;
|
||||
aspect-ratio: 1/1;
|
||||
border-radius: 100%;
|
||||
background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
|
||||
background-size: 1800% 1800%;
|
||||
-webkit-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
|
||||
-moz-animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
|
||||
animation: AnimationDark 44s cubic-bezier(0, 0.25, 0.25, 1) infinite;
|
||||
}
|
||||
|
||||
&.gamingDark:hover, &.gamingDark.active {
|
||||
&.gamingDark:before {
|
||||
background: linear-gradient(270deg, #a84f4f, #a88c4f, #9aa24b, #6da85c, #53a8a6, #7597b5, #8679b5, #b579b5, #b56d96);
|
||||
background-size: 1800% 1800% !important;
|
||||
-webkit-animation: AnimationDark 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
-moz-animation: AnimationDark 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
animation: AnimationDark 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
.postIcon {
|
||||
|
@ -489,6 +725,53 @@ function more(ev: MouseEvent) {
|
|||
opacity: 1;
|
||||
}
|
||||
}
|
||||
|
||||
&.gamingDark:hover, &.gamingDark.active {
|
||||
text-decoration: none;
|
||||
color: var(--accent);
|
||||
|
||||
&.gamingDark:before {
|
||||
content: "";
|
||||
display: block;
|
||||
height: 100%;
|
||||
aspect-ratio: 1;
|
||||
margin: auto;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
border-radius: 999px;
|
||||
background: linear-gradient(270deg, #a84f4f, #a88c4f, #9aa24b, #6da85c, #53a8a6, #7597b5, #8679b5, #b579b5, #b56d96);
|
||||
background-size: 1800% 1800% !important;
|
||||
-webkit-animation: AnimationDark 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
-moz-animation: AnimationDark 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
animation: AnimationDark 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
}
|
||||
}
|
||||
&.gamingLight:hover, &.gamingLight.active {
|
||||
text-decoration: none;
|
||||
color: var(--accent);
|
||||
|
||||
&.gamingLight:before {
|
||||
content: "";
|
||||
display: block;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
margin: auto;
|
||||
width: 52px;
|
||||
aspect-ratio: 1/1;
|
||||
border-radius: 100%;
|
||||
background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
|
||||
background-size: 1800% 1800% !important;
|
||||
-webkit-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
-moz-animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
animation: AnimationLight 45s cubic-bezier(0, 0.25, 0.25, 1) infinite !important;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.itemIcon {
|
||||
|
@ -509,5 +792,72 @@ function more(ev: MouseEvent) {
|
|||
font-size: 8px;
|
||||
animation: blink 1s infinite;
|
||||
}
|
||||
|
||||
@-webkit-keyframes AnimationLight {
|
||||
0% {
|
||||
background-position: 0% 50%
|
||||
}
|
||||
50% {
|
||||
background-position: 100% 50%
|
||||
}
|
||||
100% {
|
||||
background-position: 0% 50%
|
||||
}
|
||||
}
|
||||
@-moz-keyframes AnimationLight {
|
||||
0% {
|
||||
background-position: 0% 50%
|
||||
}
|
||||
50% {
|
||||
background-position: 100% 50%
|
||||
}
|
||||
100% {
|
||||
background-position: 0% 50%
|
||||
}
|
||||
}
|
||||
@keyframes AnimationLight {
|
||||
0% {
|
||||
background-position: 0% 50%
|
||||
}
|
||||
50% {
|
||||
background-position: 100% 50%
|
||||
}
|
||||
100% {
|
||||
background-position: 0% 50%
|
||||
}
|
||||
}
|
||||
@-webkit-keyframes AnimationDark {
|
||||
0% {
|
||||
background-position: 0% 50%
|
||||
}
|
||||
50% {
|
||||
background-position: 100% 50%
|
||||
}
|
||||
100% {
|
||||
background-position: 0% 50%
|
||||
}
|
||||
}
|
||||
@-moz-keyframes AnimationDark {
|
||||
0% {
|
||||
background-position: 0% 50%
|
||||
}
|
||||
50% {
|
||||
background-position: 100% 50%
|
||||
}
|
||||
100% {
|
||||
background-position: 0% 50%
|
||||
}
|
||||
}
|
||||
@keyframes AnimationDark {
|
||||
0% {
|
||||
background-position: 0% 50%
|
||||
}
|
||||
50% {
|
||||
background-position: 100% 50%
|
||||
}
|
||||
100% {
|
||||
background-position: 0% 50%
|
||||
}
|
||||
}
|
||||
}
|
||||
</style>
|
||||
|
|
Loading…
Reference in New Issue