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@ -17,13 +17,14 @@
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<div v-for="(stone, i) in o.board"
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<div v-for="(stone, i) in o.board"
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:class="{ empty: stone == null, none: o.map[i] == 'null', isEnded: game.is_ended, myTurn: !game.is_ended && isMyTurn, can: turnUser ? o.canPut(turnUser.id == blackUser.id, i) : null, prev: o.prevPos == i }"
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:class="{ empty: stone == null, none: o.map[i] == 'null', isEnded: game.is_ended, myTurn: !game.is_ended && isMyTurn, can: turnUser ? o.canPut(turnUser.id == blackUser.id, i) : null, prev: o.prevPos == i }"
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@click="set(i)"
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@click="set(i)"
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:title="'[' + (o.transformPosToXy(i)[0] + 1) + ', ' + (o.transformPosToXy(i)[1] + 1) + '] (' + i + ')'"
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>
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>
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<img v-if="stone === true" :src="`${blackUser.avatar_url}?thumbnail&size=128`" alt="">
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<img v-if="stone === true" :src="`${blackUser.avatar_url}?thumbnail&size=128`" alt="">
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<img v-if="stone === false" :src="`${whiteUser.avatar_url}?thumbnail&size=128`" alt="">
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<img v-if="stone === false" :src="`${whiteUser.avatar_url}?thumbnail&size=128`" alt="">
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</div>
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</div>
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</div>
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</div>
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<p><b>{{ logPos }}ターン目</b> 黒:{{ o.blackCount }} 白:{{ o.whiteCount }} 合計:{{ o.blackCount + o.whiteCount }}</p>
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<p class="status"><b>{{ logPos }}ターン目</b> 黒:{{ o.blackCount }} 白:{{ o.whiteCount }} 合計:{{ o.blackCount + o.whiteCount }}</p>
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<div class="player" v-if="game.is_ended">
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<div class="player" v-if="game.is_ended">
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<el-button-group>
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<el-button-group>
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@ -309,6 +310,10 @@ export default Vue.extend({
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> div:last-child
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> div:last-child
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background #ccc
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background #ccc
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> .status
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margin 0
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padding 16px 0
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> .player
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> .player
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padding-bottom 32px
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padding-bottom 32px
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