fix
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@ -20,8 +20,8 @@ SPDX-License-Identifier: AGPL-3.0-only
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[$style.large]: large,
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[$style.transparent]: transparent,
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[$style.asLike]: asLike,
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[$style.gamingDark]: gamingType === 'dark',
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[$style.gamingLight]: gamingType === 'light',
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[$style.gamingDark]: gaming === 'dark',
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[$style.gamingLight]: gaming === 'light',
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}
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]"
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:type="type"
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@ -50,8 +50,8 @@ SPDX-License-Identifier: AGPL-3.0-only
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[$style.large]: large,
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[$style.transparent]: transparent,
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[$style.asLike]: asLike,
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[$style.gamingDark]: gamingType === 'dark',
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[$style.gamingLight]: gamingType === 'light',
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[$style.gamingDark]: gaming === 'dark',
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[$style.gamingLight]: gaming === 'light',
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}
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]"
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:to="to"
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@ -90,9 +90,39 @@ const props = defineProps<{
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name?: string;
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value?: string;
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}>();
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const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));
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const gamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
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// gamingをrefで初期化する
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let gaming = ref(''); // 0-off , 1-dark , 2-light
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const gamingType = computed(defaultStore.makeGetterSetter('gamingType'));
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// gaming.valueに新しい値を代入する
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if (darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
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gaming.value = 'dark';
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} else if (!darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
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gaming.value = 'light';
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}else{
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gaming.value = '';
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}
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watch(darkMode, () => {
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if (darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
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gaming.value = 'dark';
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} else if (!darkMode.value && gamingMode.value && props.primary|| darkMode.value && gamingMode.value && props.gradate) {
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gaming.value = 'light';
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}else{
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gaming.value = '';
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}
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})
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watch(gamingMode, () => {
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if (darkMode.value && gamingMode.value && props.primary|| darkMode.value && gamingMode.value && props.gradate ) {
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gaming.value = 'dark';
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} else if (!darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
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gaming.value = 'light';
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}else{
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gaming.value = '';
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}
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})
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const emit = defineEmits<{
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(ev: 'click', payload: MouseEvent): void;
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@ -13,6 +13,8 @@
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<MkButton inline @click="addTagBulk">Add tag</MkButton>
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<MkButton inline @click="removeTagBulk">Remove tag</MkButton>
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<MkButton inline @click="setLisenceBulk">Set Lisence</MkButton>
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<MkButton inline @click="setisSensitiveBulk">Set isSensitive</MkButton>
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<MkButton inline @click="setlocalOnlyBulk">Set localOnly</MkButton>
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<MkButton inline danger @click="delBulk">Delete</MkButton>
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</div>
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<MkPagination ref="emojisPaginationComponent" :pagination="pagination" :displayLimit="100">
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@ -62,7 +64,30 @@ const pagination = {
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query: (query.value && query.value !== '') ? query.value : null,
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})),
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};
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const setisSensitiveBulk = async () => {
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const { canceled, result } = await os.switch1({
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title: 'isSensitive',
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type: "mksw"
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});
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if (canceled) return;
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await os.apiWithDialog('admin/emoji/set-issensitive-bulk', {
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ids: selectedEmojis.value,
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isSensitive: result
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});
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emojisPaginationComponent.value.reload();
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};
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const setlocalOnlyBulk = async () => {
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const { canceled, result } = await os.switch1({
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title: 'localOnly',
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type: "mksw"
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});
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if (canceled) return;
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await os.apiWithDialog('admin/emoji/set-localonly-bulk', {
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ids: selectedEmojis.value,
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localOnly: result
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});
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emojisPaginationComponent.value.reload();
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};
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const selectAll = () => {
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if (selectedEmojis.value.length > 0) {
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selectedEmojis.value = [];
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@ -123,6 +148,30 @@ const setLisenceBulk = async () => {
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emojisPaginationComponent.value.reload();
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};
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const isLocalBulk = async () => {
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const { canceled, result } = await os.inputText({
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title: 'License',
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});
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if (canceled) return;
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await os.apiWithDialog('admin/emoji/set-islocal-bulk', {
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ids: selectedEmojis.value,
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isLocal: result,
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});
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emojisPaginationComponent.value.reload();
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};
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const isSensitiveBulk = async () => {
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const { canceled, result } = await os.inputText({
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title: 'License',
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});
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if (canceled) return;
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await os.apiWithDialog('admin/emoji/set-issensitive-bulk', {
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ids: selectedEmojis.value,
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license: result,
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});
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emojisPaginationComponent.value.reload();
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};
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const addTagBulk = async () => {
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const { canceled, result } = await os.inputText({
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title: 'Tag',
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@ -111,9 +111,9 @@ document.documentElement.style.setProperty("--localOnlyColor",hexToRgb(defaultSt
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document.documentElement.style.setProperty('--gamingspeed', defaultStore.state.numberOfGamingSpeed+'s');
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const iconOnly = ref(false);
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let bannerUrl = ref(defaultStore.state.bannerUrl);
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let bannerUrl = computed(defaultStore.makeGetterSetter('bannerUrl'));
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let iconUrl = ref();
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let gamingType = ref(defaultStore.state.gamingType);
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let gamingType = computed(defaultStore.makeGetterSetter('gamingType'));
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const gamingMode = computed(defaultStore.makeGetterSetter('gamingMode'));
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const darkMode = computed(defaultStore.makeGetterSetter('darkMode'));
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