bugfix
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@ -98,7 +98,7 @@ let gaming = ref(''); // 0-off , 1-dark , 2-light
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// gaming.valueに新しい値を代入する
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// gaming.valueに新しい値を代入する
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if (darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
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if (darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
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gaming.value = 'dark';
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gaming.value = 'dark';
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} else if (!darkMode.value && gamingMode.value && props.primary|| props.gradate ) {
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} else if (!darkMode.value && gamingMode.value && props.primary || darkMode.value && gamingMode.value && props.gradate ) {
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gaming.value = 'light';
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gaming.value = 'light';
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}else{
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}else{
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gaming.value = '';
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gaming.value = '';
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