色がおかしいのを修正
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90028a96b6
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39b66a2638
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@ -83,7 +83,7 @@ export default defineComponent({
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background: var(--accentedBg);
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background: var(--accentedBg);
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&.gamingDark{
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&.gamingDark{
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color:white;
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color: black !important;
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background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
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background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
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background-size: 1800% 1800%;
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background-size: 1800% 1800%;
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-webkit-animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
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-webkit-animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
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@ -91,7 +91,8 @@ export default defineComponent({
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animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
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animation: AnimationDark var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite;
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}
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}
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&.gamingLight{
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&.gamingLight{
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color: black;
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color:white !important;
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background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
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background: linear-gradient(270deg, #c06161, #c0a567, #b6ba69, #81bc72, #63c3be, #8bacd6, #9f8bd6, #d18bd6, #d883b4);
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background-size: 1800% 1800% !important;
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background-size: 1800% 1800% !important;
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-webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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-webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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@ -108,6 +108,7 @@ function hexToRgb(hex) {
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document.documentElement.style.setProperty('--homeColor', hexToRgb(defaultStore.state.homeColor));
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document.documentElement.style.setProperty('--homeColor', hexToRgb(defaultStore.state.homeColor));
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document.documentElement.style.setProperty("--followerColor",hexToRgb(defaultStore.state.followerColor));
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document.documentElement.style.setProperty("--followerColor",hexToRgb(defaultStore.state.followerColor));
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document.documentElement.style.setProperty("--specifiedColor",hexToRgb(defaultStore.state.specifiedColor))
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document.documentElement.style.setProperty("--specifiedColor",hexToRgb(defaultStore.state.specifiedColor))
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document.documentElement.style.setProperty("--localOnlyColor",hexToRgb(defaultStore.state.localOnlyColor))
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document.documentElement.style.setProperty('--gamingspeed', defaultStore.state.numberOfGamingSpeed+'s');
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document.documentElement.style.setProperty('--gamingspeed', defaultStore.state.numberOfGamingSpeed+'s');
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const iconOnly = ref(false);
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const iconOnly = ref(false);
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@ -307,11 +308,11 @@ function more(ev: MouseEvent) {
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}
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}
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&.gamingLight {
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&.gamingLight {
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color: white;
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color: black;
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}
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}
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&.gamingDark {
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&.gamingDark {
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color: black;
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color: white;
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}
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}
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&.gamingLight:before {
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&.gamingLight:before {
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@ -681,7 +682,7 @@ function more(ev: MouseEvent) {
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-webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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-webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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-moz-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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-moz-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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color: white;
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color: white !important;
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}
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}
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&.gamingLight:hover, &.gamingLight.active {
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&.gamingLight:hover, &.gamingLight.active {
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@ -692,12 +693,12 @@ function more(ev: MouseEvent) {
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-webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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-webkit-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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-moz-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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-moz-animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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animation: AnimationLight var(--gamingspeed) cubic-bezier(0, 0.2, 0.90, 1) infinite !important;
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color: white;
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color: white !important;
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}
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}
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}
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}
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&.gamingDark:before {
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&.gamingDark:before {
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color: black;
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color: black !important;
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content: "";
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content: "";
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display: block;
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display: block;
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position: absolute;
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position: absolute;
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@ -717,7 +718,7 @@ function more(ev: MouseEvent) {
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}
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}
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&.gamingDark:hover, &.gamingDark.active {
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&.gamingDark:hover, &.gamingDark.active {
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color: black;
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color: black !important;
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&.gamingDark:before {
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&.gamingDark:before {
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background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
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background: linear-gradient(270deg, #e7a2a2, #e3cfa2, #ebefa1, #b3e7a6, #a6ebe7, #aec5e3, #cabded, #e0b9e3, #f4bddd);
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