From 27102094c8fd0afb834ff545735a647095d02c0f Mon Sep 17 00:00:00 2001 From: syuilo Date: Sun, 8 Oct 2017 12:01:57 +0900 Subject: [PATCH] :v: --- src/api/bot/core.ts | 65 ++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 64 insertions(+), 1 deletion(-) diff --git a/src/api/bot/core.ts b/src/api/bot/core.ts index 207de71619..d7655f8175 100644 --- a/src/api/bot/core.ts +++ b/src/api/bot/core.ts @@ -108,6 +108,11 @@ export default class BotCore extends EventEmitter { case 'タイムライン': return await this.tlCommand(); + case 'guessing-game': + case '数当てゲーム': + this.setContext(new GuessingGameContext(this)); + return await this.context.greet(); + case 'othello': case 'オセロ': this.setContext(new OthelloContext(this)); @@ -185,6 +190,7 @@ abstract class Context extends EventEmitter { } public static import(bot: BotCore, data: any) { + if (data.type == 'guessing-game') return GuessingGameContext.import(bot, data.content); if (data.type == 'othello') return OthelloContext.import(bot, data.content); if (data.type == 'post') return PostContext.import(bot, data.content); if (data.type == 'signin') return SigninContext.import(bot, data.content); @@ -272,6 +278,56 @@ class PostContext extends Context { } } +class GuessingGameContext extends Context { + private secret: number; + private try: number; + + public async greet(): Promise { + this.secret = Math.floor(Math.random() * 100); + this.try = 0; + this.emit('updated'); + return '0~100の秘密の数を当ててみてください:'; + } + + public async q(query: string): Promise { + if (query == 'やめる') { + this.bot.clearContext(); + return 'やめました。'; + } + + this.try++; + this.emit('updated'); + + const guess = parseInt(query, 10); + + if (this.secret < guess) { + return `${guess}よりも小さいですね`; + } else if (this.secret > guess) { + return `${guess}よりも大きいですね`; + } else { + this.bot.clearContext(); + return `正解です🎉 (${this.try}回目で当てました)`; + } + } + + public export() { + return { + type: 'guessing-game', + content: { + secret: this.secret, + try: this.try + } + }; + } + + public static import(bot: BotCore, data: any) { + const context = new GuessingGameContext(bot); + context.secret = data.secret; + context.try = data.try; + return context; + } +} + class OthelloContext extends Context { private othello: Othello = null; @@ -286,12 +342,19 @@ class OthelloContext extends Context { } public async q(query: string): Promise { + if (query == 'やめる') { + this.bot.clearContext(); + return 'オセロをやめました。'; + } this.othello.setByNumber('black', parseInt(query, 10)); const s = this.othello.toString() + '\n\n...(AI)...\n\n'; othelloAi('white', this.othello); if (this.othello.getPattern('black').length === 0) { this.bot.clearContext(); - return '~終了~'; + const blackCount = this.othello.board.map(row => row.filter(s => s == 'black').length).reduce((a, b) => a + b); + const whiteCount = this.othello.board.map(row => row.filter(s => s == 'white').length).reduce((a, b) => a + b); + const winner = blackCount == whiteCount ? '引き分け' : blackCount > whiteCount ? '黒の勝ち' : '白の勝ち'; + return this.othello.toString() + `\n\n~終了~\n\n黒${blackCount}、白${whiteCount}で${winner}です。`; } else { this.emit('updated'); return s + this.othello.toPatternString('black');