update sound
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@ -387,9 +387,8 @@ export class DropAndFusionGame extends EventEmitter<{
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public drop(_x: number) {
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if (this.isGameOver) return;
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if (Date.now() - this.latestDroppedAt < this.DROP_INTERVAL) {
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return;
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}
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if (Date.now() - this.latestDroppedAt < this.DROP_INTERVAL) return;
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const head = this.stock.shift()!;
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this.stock.push({
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id: Math.random().toString(),
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@ -435,7 +434,7 @@ export class DropAndFusionGame extends EventEmitter<{
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}
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sound.playUrl('/client-assets/drop-and-fusion/hold.mp3', {
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volume: this.sfxVolume,
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volume: 0.5 * this.sfxVolume,
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});
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}
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