wip
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@ -22,8 +22,13 @@ import TestWebGL2 from '@/workers/test-webgl2?worker';
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const workerPromise = new Promise<Worker | null>(resolve => {
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const workerPromise = new Promise<Worker | null>(resolve => {
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const testWorker = new TestWebGL2();
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const testWorker = new TestWebGL2();
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testWorker.addEventListener('message', event => {
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testWorker.addEventListener('message', event => {
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if (event.data.result) resolve(new DrawBlurhash());
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if (event.data.result) {
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else resolve(null);
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console.log('WebGL2 is supported in worker.')
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resolve(new DrawBlurhash());
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} else {
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console.log('WebGL2 is not supported in worker.')
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resolve(null);
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}
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testWorker.terminate();
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testWorker.terminate();
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});
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});
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});
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});
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@ -74,6 +79,7 @@ let canvasWidth = $ref(64);
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let canvasHeight = $ref(64);
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let canvasHeight = $ref(64);
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let imgWidth = $ref(props.width);
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let imgWidth = $ref(props.width);
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let imgHeight = $ref(props.height);
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let imgHeight = $ref(props.height);
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let bitmapTmp = $ref<ImageBitmap | undefined>();
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const hide = computed(() => !loaded || props.forceBlurhash);
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const hide = computed(() => !loaded || props.forceBlurhash);
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function waitForDecode() {
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function waitForDecode() {
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@ -108,19 +114,43 @@ watch([() => props.width, () => props.height, root], () => {
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immediate: true,
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immediate: true,
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});
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});
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async function draw(transfer: boolean = false) {
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workerPromise.then(worker => {
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if (!worker) return;
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worker.postMessage({
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id: viewId,
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hash: props.hash,
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});
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worker.addEventListener('message', event => {
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if (event.data.id !== viewId) return;
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drawImage(event.data.bitmap as ImageBitmap);
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});
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});
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function drawImage(bitmap: CanvasImageSource) {
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// canvasがない(mountedされていない)場合はTmpに保存しておく
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if (!canvas.value) {
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bitmapTmp = bitmap;
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return;
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}
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bitmapTmp = undefined;
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// canvasがあったらすぐに描画する
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const ctx = canvas.value.getContext('2d');
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if (!ctx) return;
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ctx.drawImage(bitmap, 0, 0, canvasWidth, canvasHeight);
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}
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async function draw() {
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if (!canvas.value || props.hash == null) return;
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if (!canvas.value || props.hash == null) return;
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const worker = await workerPromise;
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const worker = await workerPromise;
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if (worker) {
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if (worker) {
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let offscreen: OffscreenCanvas | undefined;
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if (transfer) {
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offscreen = canvas.value.transferControlToOffscreen();
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}
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worker.postMessage({
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worker.postMessage({
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id: viewId,
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id: viewId,
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canvas: offscreen ?? undefined,
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hash: props.hash,
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hash: props.hash,
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}, offscreen ? [offscreen] : []);
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});
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} else {
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} else {
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try {
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try {
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const work = document.createElement('canvas');
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const work = document.createElement('canvas');
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@ -128,8 +158,7 @@ async function draw(transfer: boolean = false) {
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work.height = canvasHeight;
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work.height = canvasHeight;
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render(props.hash, work);
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render(props.hash, work);
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const bitmap = await createImageBitmap(work);
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const bitmap = await createImageBitmap(work);
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const ctx = canvas.value.getContext('2d');
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drawImage(bitmap);
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ctx?.drawImage(bitmap, 0, 0, canvasWidth, canvasHeight);
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} catch (error) {
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} catch (error) {
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console.error('Error occured during drawing blurhash', error);
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console.error('Error occured during drawing blurhash', error);
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}
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}
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@ -145,8 +174,10 @@ watch(() => props.hash, () => {
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});
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});
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onMounted(() => {
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onMounted(() => {
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draw(true);
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// drawImageがmountedより先に呼ばれている場合はここで描画する
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waitForDecode();
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if (bitmapTmp) {
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drawImage(bitmapTmp);
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}
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});
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});
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onUnmounted(() => {
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onUnmounted(() => {
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@ -1,30 +1,15 @@
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import { render } from 'buraha';
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import { render } from 'buraha';
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const canvases = new Map<string, OffscreenCanvas>();
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onmessage = async (event) => {
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onmessage = async (event) => {
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// console.log(event.data);
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// console.log(event.data);
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if (!('id' in event.data && typeof event.data.id === 'string')) {
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if (!('id' in event.data && typeof event.data.id === 'string')) {
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return;
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return;
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}
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}
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if (event.data.delete) {
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canvases.delete(event.data.id);
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return;
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}
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if (event.data.canvas) {
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canvases.set(event.data.id, event.data.canvas);
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}
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if (!('hash' in event.data && typeof event.data.hash === 'string')) {
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if (!('hash' in event.data && typeof event.data.hash === 'string')) {
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return;
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return;
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}
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}
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const canvas = event.data.canvas ?? canvases.get(event.data.id);
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if (!canvas) {
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throw new Error('No canvas');
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}
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const work = new OffscreenCanvas(canvas.width, canvas.height);
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const work = new OffscreenCanvas(canvas.width, canvas.height);
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render(event.data.hash, work);
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render(event.data.hash, work);
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const bitmap = await createImageBitmap(work);
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const bitmap = await createImageBitmap(work);
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const ctx = canvas.getContext('2d');
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postMessage({ id: event.data.id, bitmap });
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ctx?.drawImage(bitmap, 0, 0, canvas.width, canvas.height);
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postMessage({ result: true });
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};
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};
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