2024-01-20 04:14:46 +00:00
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/*
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2024-02-13 15:59:27 +00:00
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* SPDX-FileCopyrightText: syuilo and misskey-project
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2024-01-20 04:14:46 +00:00
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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import { Game } from './game.js';
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export type Log = {
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time: number;
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player: boolean;
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operation: 'put';
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pos: number;
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};
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export type SerializedLog = number[];
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export function serializeLogs(logs: Log[]) {
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const _logs: number[][] = [];
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for (let i = 0; i < logs.length; i++) {
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const log = logs[i];
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const timeDelta = i === 0 ? log.time : log.time - logs[i - 1].time;
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switch (log.operation) {
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case 'put':
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_logs.push([timeDelta, log.player ? 1 : 0, 0, log.pos]);
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break;
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//case 'surrender':
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// _logs.push([timeDelta, log.player, 1]);
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// break;
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}
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}
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return _logs;
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}
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export function deserializeLogs(logs: SerializedLog[]) {
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const _logs: Log[] = [];
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let time = 0;
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for (const log of logs) {
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const timeDelta = log[0];
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time += timeDelta;
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const player = log[1];
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const operation = log[2];
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switch (operation) {
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case 0:
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_logs.push({
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time,
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player: player === 1,
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operation: 'put',
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pos: log[3],
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});
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break;
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//case 1:
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// _logs.push({
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// time,
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// player: player === 1,
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// operation: 'surrender',
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// });
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// break;
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}
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}
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return _logs;
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}
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export function restoreGame(env: {
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map: string[];
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isLlotheo: boolean;
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canPutEverywhere: boolean;
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loopedBoard: boolean;
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logs: SerializedLog[];
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}) {
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const logs = deserializeLogs(env.logs);
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const game = new Game(env.map, {
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isLlotheo: env.isLlotheo,
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canPutEverywhere: env.canPutEverywhere,
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loopedBoard: env.loopedBoard,
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});
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for (const log of logs) {
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switch (log.operation) {
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case 'put':
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game.putStone(log.pos);
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break;
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//case 'surrender':
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// game.surrender(log.player);
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// break;
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}
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}
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return game;
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}
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